Search found 45 matches

by United Blobs
Tue Jul 17, 2007 9:32 pm
Forum: Expansion Pack
Topic: Multiple front lasers
Replies: 32
Views: 14677

by United Blobs
Sun Jul 15, 2007 10:39 am
Forum: Discussion
Topic: oolite multiplayer server version?
Replies: 16
Views: 6154

nijineko wrote:i just might make that my comp sci senior project, once i get that far along.... what language are we using here? (i know i saw it somewhere, but i'm not feeling like searching for it just at the moment....)
Home Page wrote:Oolite is a space sim game, inspired by Elite, powered by Objective-C and OpenGL.
by United Blobs
Fri Jul 13, 2007 7:47 am
Forum: Suggestion Box
Topic: NPC ships overheating and heat shielding
Replies: 29
Views: 12643

Couldn't you modify the default shipdata.plist (\Oolite\oolite.app\Resources\Config) to give the ships heat shields?
by United Blobs
Wed Jul 11, 2007 2:21 pm
Forum: Discussion
Topic: Exploding station & kill count
Replies: 8
Views: 3015

It's 256 kills from the Constrictor.
by United Blobs
Tue Jul 10, 2007 6:53 pm
Forum: Discussion
Topic: Upgrades on the wiki machine
Replies: 9
Views: 2904

(also sent as PM) Since you’re in the mood to fiddle with that, I wonder if you have any idea why the following are not listed as subcategories of Category:Ooolite : Category:Oolite expansion packs Category:Oolite Ships Category:Oolite scripting Category:Ship OXPs All of these are non-empty categor...
by United Blobs
Mon Jul 09, 2007 8:17 pm
Forum: Expansion Pack
Topic: Scripters cove
Replies: 1474
Views: 356601

http://wiki.alioth.net/index.php/Property_lists#boolean so has_scoop=1 appears to be correct.
by United Blobs
Sun Jul 08, 2007 9:34 pm
Forum: Oolite-Linux
Topic: Ubuntu question
Replies: 16
Views: 14808

OXPs go in the AddOns folder.
by United Blobs
Sun Jul 08, 2007 11:19 am
Forum: Discussion
Topic: What should be my next ship?
Replies: 24
Views: 7369

What about cargo contracts? Many of those require so much space that only the Anaconda can hold them. For those the buying/selling limits are not important.
by United Blobs
Thu Jul 05, 2007 7:13 pm
Forum: Discussion
Topic: Buyer's guide to spaceships
Replies: 21
Views: 5036

Killer Instinct wrote:
That would be due to the different base values. SuperCobras are too cheap for what they can do
The Tiger1 is expensive and it's way better than the supercobra - or I'm the only one that thinks this?
The Tiger is better in everything but manoeuvrability (and cost).
by United Blobs
Thu Jul 05, 2007 6:10 pm
Forum: Discussion
Topic: Buyer's guide to spaceships
Replies: 21
Views: 5036

That would be due to the different base values. SuperCobras are too cheap for what they can do
by United Blobs
Wed Jul 04, 2007 6:08 pm
Forum: Discussion
Topic: oolite multiplayer server version?
Replies: 16
Views: 6154

All noes.
by United Blobs
Wed Jul 04, 2007 6:07 pm
Forum: Discussion
Topic: new noob with noobish questions
Replies: 21
Views: 7975

There will always be only one planet, sun and station per system if there are no OXPs affecting it (Assassins is good example of an OXP that makes major changes to the systems).

Asteroids are randomly generated when you enter the system and may or not be present. Just keep looking for them.
by United Blobs
Thu Jun 21, 2007 4:10 pm
Forum: Discussion
Topic: Comm Log?
Replies: 6
Views: 2639

I think this is a UK keyboard thing as the ~ key on the US keyboard is actually the `¬¦ key on UK keyboards (to the left of the number line).
by United Blobs
Thu Jun 21, 2007 4:08 pm
Forum: Testing and Bug reports
Topic: Sticky text
Replies: 5
Views: 2282

This is a very old and common bug. I don't know if it's been fixed yet or when it will be.
by United Blobs
Tue Jun 19, 2007 9:45 pm
Forum: Discussion
Topic: Trade tips for a newbie?
Replies: 76
Views: 28295

You can buy the naval energy unit at TL 15 stations (maybe lower) I don't believe that's true, there are no TL 15 systems. Unless I've missed it... <EDIT> I can confirm that there are no TL 15 worlds in the planetdata.plist for Oolite. Captain Hesperus TL 15 planets exist and you can buy them but I...