Search found 13805 matches

by Cody
Sun Mar 29, 2020 10:49 am
Forum: Outworld
Topic: DST (BST)
Replies: 19
Views: 8866

Re: DST (BST)

Once again, I am discombobulated! They've cancelled just about everything else - couldn't they have cancelled BST too?
by Cody
Fri Mar 27, 2020 4:42 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 4621

Re: Why was the difficulty of pirates set so high?

phkb wrote:
Thu Mar 26, 2020 11:18 pm
Yes, some pirates or assassins might follow you if they're really keen.
I seem to recall squads of bounty-hunters hitching rides on occasion, but I've not seen it for a while.
I think any ship trapped in interstellar space will do it. Holy Joes do it, but that's an OXP.
by Cody
Wed Mar 25, 2020 1:03 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 4621

Re: Why was the difficulty of pirates set so high?

phkb wrote:
Wed Mar 25, 2020 3:22 am
There was a long debate about it...
Debate? <chortles>
by Cody
Mon Mar 23, 2020 6:47 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 4621

Re: Why was the difficulty of pirates set so high?

I did look for a map online that showed the distances between each system, but couldn't find one.
As suggested above by dybal, the Oolite Interactive Map is your friend.
by Cody
Mon Mar 23, 2020 6:25 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 4621

Re: Why was the difficulty of pirates set so high?

dybal wrote:
Mon Mar 23, 2020 5:14 pm
... next time I have some leeway in my deadlines
<grins> Deadlines can be tight. I once joined the docking queue at a drop-off station with only one minute fifty on the clock!
by Cody
Mon Mar 23, 2020 4:53 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 4621

Re: Why was the difficulty of pirates set so high?

... is there a better way to deal with them? You could lead them out of the aegis, then set about them. Remember, even though you are beyond the cops' sensors, they may not be (I think that still holds true). If the odds are stacked against you, make a wide loop and lead them back towards the aegis...
by Cody
Mon Mar 23, 2020 2:46 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 4621

Re: Why was the difficulty of pirates set so high?

... it's after launching from the Main Station (the ploy malacandra described above of tricking _you_ into attacking them in front of police... congrats to whoever coded that AI!) <chuckles> Aegis botherers, I call them! And they'll happily follow you through your wormhole. There are ways of dealin...
by Cody
Sun Mar 22, 2020 11:42 am
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 4621

Re: Why was the difficulty of pirates set so high?

Malacandra wrote:
Sun Mar 22, 2020 10:48 am
Even a short low-profit run helps your rep a tiny bit...
<nods> It's all about building your rep! And parcels take no hold space, so you can trade as you go.
by Cody
Sun Mar 22, 2020 11:35 am
Forum: Outworld
Topic: Cut-Price and Free SF
Replies: 10
Views: 740

Re: Cut-Price and Free SF

An ouef is an ouef, as they say in France!
by Cody
Sat Mar 21, 2020 5:32 pm
Forum: Outworld
Topic: Quote of the week!
Replies: 629
Views: 227019

Re: Quote of the week!

Brilliant!
by Cody
Sat Mar 21, 2020 12:47 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 4621

Re: Why was the difficulty of pirates set so high?

They could've been using injectors. The Asp was probably part of a pirate pack - attack one, you attack them all.
by Cody
Sat Mar 21, 2020 12:35 pm
Forum: Outworld
Topic: Cut-Price and Free SF
Replies: 10
Views: 740

Re: Cut-Price and Free SF

Oo-er, 'ark at him... he's got an oeuvre!
by Cody
Fri Mar 20, 2020 7:39 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 4621

Re: Why was the difficulty of pirates set so high?

PG's Interactive Map is a gem of a tool! As for how lucrative: at the Elite level, cross-chart contracts can eventually run to six figures...

Image

Of course, that pay-off doesn't include the half-dozen five figure contracts delivered along the way.
by Cody
Fri Mar 20, 2020 6:58 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 4621

Re: Why was the difficulty of pirates set so high?

... as I'm parcel running, because I can't afford the time it would take to fight back... <nods> As an interstellar courier, every second counts! And it can become a very lucrative career. Although in Elite, it was usually possible to just shoot down the missiles. MIssiles can be shot down. I know ...
by Cody
Thu Mar 19, 2020 10:07 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 4621

Re: Why was the difficulty of pirates set so high?

... so that it was in precision mode all the time.
You really need to be able to toggle that on and off.