Search found 2438 matches

by phkb
Thu Dec 05, 2019 9:25 pm
Forum: Discussion
Topic: Nav Buoy Replacement in Core
Replies: 5
Views: 173

Re: Nav Buoy Replacement in Core

How do I do that? This is the part where I make a suggestion, while looking at the back-stage area for someone more knowledgeable to come forward and offer a more definitive reply. Is just changing the license statement/declaration in the script good enough? It would certainly be good enough from m...
by phkb
Wed Dec 04, 2019 8:57 pm
Forum: Outworld
Topic: Hi
Replies: 4
Views: 96

Re: Hi

Welcome back, Okti!
Okti wrote:
Wed Dec 04, 2019 7:33 pm
I need to to catch up what is the version now and what is changed
Quite a bit has changed, so enjoy the process of re-familiarisation!
by phkb
Wed Dec 04, 2019 8:54 pm
Forum: Discussion
Topic: Nav Buoy Replacement in Core
Replies: 5
Views: 173

Re: Nav Buoy Replacement in Core

I definitely want to see this happen! Let's do it! From my reply in another thread: I think the only thing, licence-wise, is for the buoy to be released under a standard Commons Creative Attribution-Non Commercial-Share Alike License version 3.0, which is what the rest of the models and textures are...
by phkb
Tue Dec 03, 2019 9:18 pm
Forum: Expansion Pack
Topic: Scripters cove
Replies: 1477
Views: 371398

Re: Scripters cove

montana05 wrote:
Tue Dec 03, 2019 10:08 am
I created a new commodity
Just a quick check: you need to put your commodity definition inside another set of braces, like this:

Code: Select all

{
    "holy_artifacts" = 
    {
    	...
    };
 }
You might be doing this already, and just copied the definition code, but it's worth checking.
by phkb
Thu Nov 21, 2019 11:22 pm
Forum: Oolite-Mac
Topic: Mysterious Permission Dialogues
Replies: 2
Views: 157

Re: Mysterious Permission Dialogues

I think this might be a Mac-specific issue, as I've never seen that sort of message on any instance of a Windows release. The Mac build has some integration with iTunes for using song-lists in some parts of gameplay (eg docking). AFAIK, this is the only Mac-only component in the source, and to my mi...
by phkb
Mon Nov 04, 2019 9:58 pm
Forum: Discussion
Topic: Eye candy OXZ's?
Replies: 14
Views: 2298

Re: Eye candy OXZ's?

Also, there was talk of replacing the native nav buoy with mine (if I changed the license). I'm still open to that and am willing to turn nav bouy over to whatever license is required if there's interest from the core devs. The fad of folks gumballing other dev's work seems to have died away, so I'...
by phkb
Thu Oct 31, 2019 9:24 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5010
Views: 614326

Re: Science Fiction Trivia

Does Aldiss's Greybeard count? I'll allow that one. It was triggered by a bomb, but not during a war. So that's two. The Wind from Nowhere That's three. World War Z Triggered by a virus, so that's in. Four. The Whilte Plague by Frank Herbert? I'm not sure this one counts, as the virus only hits 3 c...
by phkb
Thu Oct 31, 2019 1:56 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5010
Views: 614326

Re: Science Fiction Trivia

Cody wrote:
Thu Oct 31, 2019 12:31 am
Fallen Angels by Niven, Pournelle, and Flynn?
New Ice Age? Yeah, I think that counts. That's one.
by phkb
Wed Oct 30, 2019 11:48 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5010
Views: 614326

Re: Science Fiction Trivia

Oh well, keeping with the John Christopher theme... One of his books, "The Death of Grass" is the story of a mutated virus that destroys all grass (wheat, barley, etc), plunging the world into chaos/anarchy. So, lets have 5 other books/movies/etc where all or part of the story revolves around a glob...
by phkb
Wed Oct 30, 2019 4:50 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 194
Views: 68925

Re: [WIP] GalCop Missions

Thanks for the bug report, gilhad. I’ll confirm it and post an update. Thanks again for keeping us entertained. You’re welcome! During the forum downtime this mission was run by me very successfully with a large number of credits as a reward. Do you think the risk/reward balance was about right for ...
by phkb
Wed Oct 30, 2019 4:45 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5010
Views: 614326

Re: Science Fiction Trivia

Tripods from John Christopher’s Tripod trilogy.
by phkb
Fri Oct 04, 2019 11:32 pm
Forum: Expansion Pack
Topic: Known errors: a summary
Replies: 54
Views: 10095

Re: Known errors: a summary

Bug/manifest.plist (should include Griff Alloys and Wreckage, as with other Griff ships?) Not required in this case. There is no "script" definition in the shipdata, which is where the link to alloys and wreckage comes in. Escort Pack/manifest.plist (relationship with Escort Formations?) No relatio...
by phkb
Wed Oct 02, 2019 2:11 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5010
Views: 614326

Re: Science Fiction Trivia

Would the "Space Quest" game series count? The player character in that series was, coincidentally, "Roger Wilco".
by phkb
Sun Sep 29, 2019 10:32 pm
Forum: Discussion
Topic: hate it so much
Replies: 3
Views: 431

Re: hate it so much

I'm sorry your first impressions of the game haven't been good. Oolite is a hard game at the start - you're in an under-equipped ship in a dangerous galaxy that doesn't consider you special. Can I encourage you to read these tips on combat ? They can really help, especially in the early stages of th...
by phkb
Sun Sep 29, 2019 8:20 pm
Forum: Expansion Pack
Topic: (WIP) Coyote's Run mission pack v2.0
Replies: 10
Views: 727

Re: (WIP) Coyote's Run mission pack v2.0

Start a jump to a destination (and it should be clear from other information what that destination is). Then, just as you’re about to enter hyperspace, pull back on your stick and hold it there. If you time it right, the hyperspace colours should be different.