Search found 2675 matches

by phkb
Fri Sep 25, 2020 12:34 am
Forum: Expansion Pack
Topic: [RELEASE] Towbar OXP v0.108
Replies: 198
Views: 97371

Re: [RELEASE] Towbar OXP v0.108

ShipConfig tries to handle OXP integration by keeping the standard fuel injection equipment but with "visible=false" set in equipment.plist. Then, whenever a SC fuel injector is installed, it will silently install the standard injectors at the same time. It then monitors the status of the standard i...
by phkb
Thu Sep 24, 2020 9:26 pm
Forum: Expansion Pack
Topic: [RELEASE] Towbar OXP v0.108
Replies: 198
Views: 97371

Re: [RELEASE] Towbar OXP v0.108

With the logic you describe for all the scenarios where the injectors are disabled then re-enabled, does it account for OXP injectors? I'm thinking of ShipConfig in particular here.
by phkb
Thu Sep 24, 2020 5:21 am
Forum: Expansion Pack
Topic: Tionisla Orbital Graveyard 2.0
Replies: 31
Views: 11667

Re: Tionisla Orbital Graveyard 2.0

Personally, I suspect the Graveyard orbital already has a beacon installed. It's just that the station master is too lazy to turn it on. I'll have a little word in his ear, and see if I can "persuade" him. :D
by phkb
Thu Sep 24, 2020 2:38 am
Forum: Expansion Pack
Topic: Tionisla Orbital Graveyard 2.0
Replies: 31
Views: 11667

Re: Tionisla Orbital Graveyard 2.0

Why can't Phineas or Benedict be right for once? It was more of an administration oversight. The planning committee, which put forward the original development proposal, did include a request for the station to "ensure it was suitably marked in accordance with local regulations, but also to provide...
by phkb
Wed Sep 23, 2020 9:11 pm
Forum: Expansion Pack
Topic: [RELEASE] Towbar OXP v0.108
Replies: 198
Views: 97371

Re: [RELEASE] Towbar OXP v0.108

Is it intended that the Witchdrive Fuel Injectors always get damaged as soon as I tow a ship? Yes. Standard fuel injectors, including all the ones available in ShipConfig, will break by default when towing. This is because you need to purchase the "Towbar Compatible Injectors" for 20K from a TL11 s...
by phkb
Wed Sep 23, 2020 9:03 pm
Forum: Expansion Pack
Topic: Tionisla Orbital Graveyard 2.0
Replies: 31
Views: 11667

Re: Tionisla Orbital Graveyard 2.0

Does anybody else have any ideas? Well, it probably wasn't on the original (which I think predates the addition of the shipdata properties that allow for easy beacon creation), and I didn't notice the absence before I recreated it. :oops: I'll add a beacon and get a new version published. (Hmm, I s...
by phkb
Tue Sep 22, 2020 7:11 am
Forum: Expansion Pack
Topic: [WIP] Risky Business OXP
Replies: 3
Views: 786

Re: [WIP] Risky Business OXP

cim's work, according to the description, "adjusts prices according to trade volume - so safer systems have more 'centred' prices, and hub systems have more 'centred' prices." It looks at how safe/dangerous a system is, based on the type of local systems surround it, and moves prices accordingly. In...
by phkb
Sat Sep 19, 2020 2:51 am
Forum: Expansion Pack
Topic: Fireball-1.01.oxp
Replies: 28
Views: 467

Re: Fireball-1.01.oxp

Nite Owl wrote:
Sat Sep 19, 2020 12:38 am
gloss = 75
The gloss setting should be between 0.0 and 1.0. I think a value of 75 would just end up being clamped at 1.0 (although I'm not positive about this).
by phkb
Thu Sep 17, 2020 7:48 am
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 64
Views: 2457

Re: Recovering "Lost" OXPs

It's worth noting that Svengali, the author, has declared that the current version of Vector is broken in any version of Oolite after 1.76, so if you try it out, don't be surprised to discover things aren't working.
by phkb
Thu Sep 10, 2020 9:53 pm
Forum: Discussion
Topic: Screenshots
Replies: 5679
Views: 1074578

Re: Screenshots

So, is there a "{PlanetName}isJupiter" OXP in the works? :D
by phkb
Tue Sep 08, 2020 11:54 pm
Forum: Testing and Bug reports
Topic: problems in AI
Replies: 3
Views: 373

Re: problems in AI

cim is occasionally around, but I don't believe he is actively supporting his OXP's at the moment. He's been quite willing to pass maintenance over to those willing to take it on.
by phkb
Tue Sep 08, 2020 2:03 am
Forum: Suggestion Box
Topic: scripts awarding equipments with high TL
Replies: 2
Views: 366

Re: scripts awarding equipments with high TL

If the only check for TL is in an awardEquipment script, that's probably true. However, there might be multiple factors that make checking TL in the script preferable (for instance, a combination of TL and Eco, or government type). In the case of Ship Storage Helper, changing the system TL is a bit ...
by phkb
Fri Sep 04, 2020 6:04 am
Forum: Oolite-Linux
Topic: [Solved] LowSpec Oolite
Replies: 12
Views: 808

Re: LowSpec Oolite

So what OXP was the culprit?
by phkb
Mon Aug 31, 2020 3:57 am
Forum: Oolite-Linux
Topic: [Solved] LowSpec Oolite
Replies: 12
Views: 808

Re: LowSpec Oolite

The latest.log file will just list them. Removing them manually will mean navigating to the folder and moving files to some temporary location. You can remove managed OXP's from within Oolite itself, but this can only be done on a one-by-one basis, so it might not be the best way to debug performanc...
by phkb
Thu Aug 27, 2020 2:48 am
Forum: Discussion
Topic: Looking for Far Sun OXP
Replies: 23
Views: 1539

Re: Looking for Far Sun OXP

Sorry , I copied too much . That is a stray because its the end of the previous interstellar space section. I'm just going to have to get used to the stupidly large and indeed bright Suns. If there are no errors in your latest.log file, I'd suggest there's a conflict going on somewhere with other O...