Search found 5 matches

by one_armed_man
Thu Feb 15, 2018 4:16 pm
Forum: Discussion
Topic: Any luck with multiple(viewport) monitors
Replies: 12
Views: 3175

Re: Any luck with multiple(viewport) monitors

However, my initial question still involves the ability of exporting data/game structures using a UDP socket, like adding a UDP server to the Oolite code and allow clients to connect and subscribe for some or all structures. Anyone working on something like this or are there any plans concerning th...
by one_armed_man
Thu Feb 15, 2018 3:34 pm
Forum: Discussion
Topic: Any luck with multiple(viewport) monitors
Replies: 12
Views: 3175

Re: Any luck with multiple(viewport) monitors

Looks good. I know that SDL2 does allow child windows and if we used SDL2 it would have been a pretty straightforward task to implement. However, we are still on SDL 1.2.13 (.14 for Linux) at the moment so we don't have this flexibility. There is a WIP pull request on github for transition to SDL2,...
by one_armed_man
Thu Feb 15, 2018 2:33 pm
Forum: Discussion
Topic: Any luck with multiple(viewport) monitors
Replies: 12
Views: 3175

Re: Any luck with multiple(viewport) monitors

Thanks! Here's a screenshot of the layout using SDL2:
https://ibb.co/gS3kY7
by one_armed_man
Thu Feb 15, 2018 2:15 pm
Forum: Discussion
Topic: Any luck with multiple(viewport) monitors
Replies: 12
Views: 3175

Re: Any luck with multiple(viewport) monitors

Hi and thank you! I am not familiar with OpenGL under SDL, so I will take you word for it that it is difficult, if not impossible to do in an easy manner. I have, however done a similar task using standard SDL2, working on a custom built space simulator for my kid(how do I upload pictures to the for...
by one_armed_man
Thu Feb 15, 2018 1:27 pm
Forum: Discussion
Topic: Any luck with multiple(viewport) monitors
Replies: 12
Views: 3175

Any luck with multiple(viewport) monitors

Have anyone had any luck setting up or modifying Oolite to support a multi-monitor setup. With multi-monitor setup I mean having a single monitor for front view and having an additional one for gauges, levels, radar and/or system data (HUD)? Is there a way that the Debug Console function could excha...