Search found 42 matches

by Prester John
Fri Sep 06, 2019 10:01 am
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 32
Views: 4375

Re: (WIP) Hermitage

phkb wrote:
Wed Jul 31, 2019 11:53 am
Balisongdalo wrote:
Wed Jul 31, 2019 8:46 am
This is the oxp I've been waiting for!
Awesome! With a bit of luck and work it will hopefully live up to your expectations.

Progress report: finalising some interactions with pirates, getting security systems in place, balance testing
Hum-hum *cough* any news?
by Prester John
Tue Jul 09, 2019 3:04 pm
Forum: Suggestion Box
Topic: star trek ships?
Replies: 44
Views: 11336

Re: star trek ships?

If only there was a Freeware Application/Program doing all the operations (applying laser spots on ship, converting ships to *.dat, helping for shipdata and shiplist) that would be so great. That said, no need to tell you I have given up, right? 2 reasons: - the difficulties I get to make that work ...
by Prester John
Sun Oct 21, 2018 4:54 pm
Forum: Suggestion Box
Topic: star trek ships?
Replies: 44
Views: 11336

Re: star trek ships?

It can be very daunting getting your first ship in game but it really is a lot of fun once you getting it working, for placing lasers etc i found loading the object into wings3d and placing a vertex at the point where you want the laser/turret/subentity to be placed and making a note of the vertex ...
by Prester John
Fri Oct 19, 2018 2:37 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 194
Views: 66785

Re: [WIP] GalCop Missions

I didn't know we could do that... And, besides, the instructions on how-to, mwell... [GRUMF!] :| (grmldammmit_jgugkgkh_whydon'ttheyteachus_,ù$^ :x *ù*mm_inthebeginning_*$^ :x $ù*_forthenewbies***SNARL!) I've been holding off putting explicit instructions in the mission text, going for a more generi...
by Prester John
Fri Oct 19, 2018 3:26 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 194
Views: 66785

Re: [WIP] GalCop Missions

As the Witchspace Countdown gets to 2 seconds press and hold the down arrow key on your keyboard. This action forces a Mis-jump into Interstellar Space where you can hunt for the Thargoids. If you have already done this, are in Interstellar Space, and the Thargoids are just not showing up then that...
by Prester John
Fri Oct 19, 2018 3:20 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 194
Views: 66785

Re: [WIP] GalCop Missions

(jump in interstellar space between 2 systems and fight 4 Thargoids). I am in one of these systems.... then what? Are you performing a mis-jump when you hyperspace between those systems? That is, are you forcing your ship to mis-jump? Nope, I was just using FTL-Torus, you know... Now, I have the so...
by Prester John
Thu Oct 18, 2018 8:45 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 194
Views: 66785

Re: [WIP] GalCop Missions

I need a little help. I have the 'Amnesty Mission' (jump in interstellar space between 2 systems and fight 4 Thargoids). I am in one of these systems.... then what? I can use Toruses to fly as fast as I can but I find NOTHING. I have spent about more than one HOUR to search. NOTHING. :x Simple quest...
by Prester John
Thu Oct 18, 2018 5:51 pm
Forum: Suggestion Box
Topic: star trek ships?
Replies: 44
Views: 11336

Re: star trek ships?

The only thing I can't get a grasp on it is : the coordinates of the lasers and the turrets. My guess is that they have to depend on the center of the ship. And their orientation and position are fixed this way. Right? For turrets you should assign them to the hull, be careful there is currently no...
by Prester John
Thu Oct 18, 2018 3:23 pm
Forum: Suggestion Box
Topic: star trek ships?
Replies: 44
Views: 11336

Re: star trek ships?

4/5 of my Old *.wrl Files were insuitable for conversion (VRML.1 !). I have already converted the ones I have but they are few. I can re-build some but I have to search the 'Net to find the others I need the most. :| *GRUMF!* I have succeeded to edit the JadeShadow.oxp in order to have my own 'proto...
by Prester John
Fri Oct 12, 2018 4:06 pm
Forum: Discussion
Topic: How do you play Oolite?
Replies: 15
Views: 7607

Re: How do you play Oolite?

BlackWolf wrote:
Thu Oct 11, 2018 2:09 am
I have cheated and got this Destroyer.... tried.... sold back... :lol:
Oh don't ruin it for me. I have such grand plans. Lmao :D
Your call, lol. :)
by Prester John
Thu Oct 11, 2018 12:58 am
Forum: Discussion
Topic: How do you play Oolite?
Replies: 15
Views: 7607

Re: How do you play Oolite?

My Ace Cruiser/The Bootlegger is for trading, my Cobra III/The Brigand is for hunting, and I'm working up cash for a mining ship right now. Then it's on to earning enough for an Imperial Star Destroyer. :) Muwah.ha.ha.haaaaa. :D Lmao.... I have cheated and got this Destroyer.... tried.... sold back...
by Prester John
Mon Oct 08, 2018 2:29 pm
Forum: Expansion Pack
Topic: How does an OXP get included in the in-game manager?
Replies: 4
Views: 2129

Re: How does an OXP get included in the in-game manager?

'any opinions on whether Galactic Navy is still good value? Scratch that, I just read up on the license issue and the game balance. 'reckon I'll look at Galcop and wait for HIMSN Sorry to disappoint but the development of HIMSN was stopped, however there is a Beta version available if you would lik...
by Prester John
Sun Oct 07, 2018 6:57 pm
Forum: Outworld
Topic: Anti malware program
Replies: 13
Views: 5206

Re: Anti malware program

COMODO CLOUD ANTIVIRUS in conjunction with COMODO DRAGON browser...
That's what I'm using on my PC.
by Prester John
Sun Oct 07, 2018 6:09 pm
Forum: Expansion Pack
Topic: Help with Models for Absolute Beginners (wings3d and PC)
Replies: 9
Views: 5329

Re: Help with Models for Absolute Beginners (wings3d and PC)

Svengali wrote:
Sun Oct 07, 2018 6:02 pm
Prester John wrote:
Sun Oct 07, 2018 5:39 pm
:| On the Wiki, I saw "download Python 2.6", when I dowloaded Obj2Dat.py.
So you mean I have to re-download Python 2.7 for *points at link above*?
:x *GRUMF!* Okay, I note.
Seems the WIKI is outdated as well. See this post by Ahruman.
Checked.... *breathes deeeply* thank you :roll:
by Prester John
Sun Oct 07, 2018 6:00 pm
Forum: Expansion Pack
Topic: [Release] System Features: Rings
Replies: 173
Views: 49125

Re: [Release] System Features: Rings

You just need a lot more memory on your PC, for all these graphics... :? Right?