Search found 9520 matches

by Commander McLane
Sun Feb 23, 2014 11:30 am
Forum: Oolite-PC
Topic: SOLVED Docking Station does not appear.
Replies: 8
Views: 7017

Re: Docking Station does not appear.

Hello Jols, I might be at total loss here, but it sounds like the buoy you are seeing is the witch space buoy that marks the entry point to the system. Also the fact that you're seeing a small planet suggests that. If this is the case, then you have to fly towards the planet and when you're close e...
by Commander McLane
Sat Feb 22, 2014 5:02 pm
Forum: Testing and Bug reports
Topic: Bug when picking up gold cargo
Replies: 28
Views: 7951

Re: Bug when picking up gold cargo

This becomes important as soon as you have more than 1000 kg of precious metals on your ship, because your safe has only a capacity of 1000 kg. Anything above that quantity is stored in a cargo canister... I thought it was any amount above 500kg (or even above 499kg)? Ah, you're right, my bad. Also...
by Commander McLane
Sat Feb 22, 2014 1:21 pm
Forum: Discussion
Topic: iguana - two forward weapon mounts?
Replies: 8
Views: 2545

Re: iguana - two forward weapon mounts?

I met a couple of rattle-cutters whilst playing military fiasco on v1.79 a few weeks... a spectaculary quick way to die!!! (Even in an iron-ass caddy) The cutter has always been a vessel to take seriously, even prior to 1.77. My tactic is to close range quickly and get behind the bugger so it canno...
by Commander McLane
Sat Feb 22, 2014 1:18 pm
Forum: Discussion
Topic: Screenshots
Replies: 5547
Views: 1010352

Re: Screenshots

Very beautiful!

But I can't help but think that the next thing in need of an optical makeover is the plasma sparks. They don't really hold up to the quality of the other effects anymore.
by Commander McLane
Sat Feb 22, 2014 1:11 pm
Forum: Suggestion Box
Topic: Various ideas, OXP and main game?
Replies: 39
Views: 9588

Re: Various ideas, OXP and main game?

Is there any way to make donations to Oolite development? I'm not talking loadsa dough, but if we could donate to the development team and maybe some of the creators of the top end OXPs, we might encourage them to continue their fine work!ZM No, not like that. Oolite is very decidedly a not-for-pro...
by Commander McLane
Sat Feb 22, 2014 12:22 pm
Forum: Discussion
Topic: Visibility of other ships
Replies: 31
Views: 11068

Re: Visibility of other ships

When I started playing Oolite, I had the same issue of wishing back the grey dots from previous incarnations of Elite. However, after a short while of playing, I had adjusted. And now I find in retrospect that the grey dots were actually a cheat, and I like the hard-to-discern-in-the-distance ships ...
by Commander McLane
Sat Feb 22, 2014 12:02 pm
Forum: Discussion
Topic: Oh, is *that* why it's quiet round here?
Replies: 26
Views: 4167

Re: Oh, is *that* why it's quiet round here?

I'm just back from four weeks of vacation, and only four pages of unread topics suggest that overall it has been a quiet time here. :wink: As for E:D, while I've backed at a level that allows me to participate in the beta phase (but not yet in the current alpha phase), this is of no practical conseq...
by Commander McLane
Fri Feb 21, 2014 5:15 pm
Forum: Testing and Bug reports
Topic: Bug when picking up gold cargo
Replies: 28
Views: 7951

Re: Bug when picking up gold cargo

Just to make sure I've got this straight... If I scoop gold (or gemstones or anything that would normally go in a safe) it shows in the manifest as if it's in the safe, although it's actually in a cargo canister that I can select for ejection. Not quite yet, because there is another quirk as well. ...
by Commander McLane
Fri Feb 21, 2014 3:47 pm
Forum: Suggestion Box
Topic: Target Reticle
Replies: 10
Views: 3973

Re: Target Reticle

Cody wrote:
cim wrote:It's not enabled on the default HUD.
I've often wondered about that - could it be enabled as part of one of the core targeting upgrades?
I don't know. I don't want it, and I don't want to be forced to switch it off first.
by Commander McLane
Fri Feb 21, 2014 3:23 pm
Forum: Discussion
Topic: Can't seem to get the Wiki codes to work
Replies: 4
Views: 1610

Re: Can't seem to get the Wiki codes to work

You can just use the URL tags, though: User:JazHaz And for the icing on the cake, you can put the Wiki icon in front of it manually: http://www.aegidian.org/bb/images/elitewikismall.png User:JazHaz Looks just like the original. :wink: This is achieved by [url=http://wiki.alioth.net/index.php/User:J...
by Commander McLane
Fri Feb 21, 2014 2:27 pm
Forum: Expansion Pack
Topic: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ
Replies: 190
Views: 88655

Re: [UPDATED RELEASE 16-01-2014] Superhub V1.5.oxp

Switeck wrote:Well if you do decide to add one, it'd be cool to have the station launch a bunch of ships really rapidly if it's throwing sparks and presumably about to explode. :twisted:
If the sparks are coming from an attack by a Thargoid Carrier, you'll see exactly that. :twisted:
by Commander McLane
Wed Jan 22, 2014 9:47 pm
Forum: Suggestion Box
Topic: Internal key assignment tool
Replies: 2
Views: 2039

Re: Internal key assignment tool

The basic problem is that the game apparently uses key scancodes instead of ASCII values. As far as I know, the game does use ASCII values. For instance, the screenshot is simply the key labeled '*', which is SHIFT-8 (I believe) on a US keyboard, but SHIFT-+ on my German keyboard, which is what I p...
by Commander McLane
Wed Jan 22, 2014 11:31 am
Forum: Expansion Pack
Topic: [Release] RandomHits 1.7.1
Replies: 188
Views: 43615

Re: [Release] RandomHits 1.7

Are you sure that they don't appear at all, or do you just mean that you didn't find them? You can check for the former by making an entity dump into your latest.log (pause game, then press '0' (zero)), and check for the presence of the target, even if you're on a deployment version of Oolite. The u...
by Commander McLane
Tue Jan 21, 2014 2:20 pm
Forum: Expansion Pack
Topic: Berth Control for OXP authors
Replies: 28
Views: 6439

Re: Useful scripts for OXP authors

"Building up a library of small, useful scripts that OXP authors may draw on" is exactly the purpose of the Scripters cove sticky . Thus I propose to move the original post of this thread into the sticky. Yes, the scripters' cove has become clogged, blurred, and derailed several times over. However,...
by Commander McLane
Tue Jan 21, 2014 2:12 pm
Forum: Fiction
Topic: Elite : Reclamation (Novel)
Replies: 438
Views: 100001

Re: Elite : Reclamation (Novel)

drew wrote:Oh.... and Toby Longworth is reading my book. ;)
This information should go on that very Wikipedia page. :wink: