Search found 2370 matches
- Mon Feb 25, 2008 11:42 pm
- Forum: Expansion Pack
- Topic: localhero oxp ALPHA
- Replies: 178
- Views: 43778
In that part of the code I also noticed that script checking immediately starts when pressing F7. (The screen Local Hero uses. But without a tickle it needs an other trigger ) But that's why I'm wondering. There is a timer additionally to the tickle. I've tested it several times and it is working (...
- Mon Feb 25, 2008 2:51 pm
- Forum: Expansion Pack
- Topic: localhero oxp ALPHA
- Replies: 178
- Views: 43778
I'm pretty sure I was in the station for more than 10 seconds. I was puzzled that the mission success didn't appear so visited each of the screens a few times to see if I could find it. That would have taken a while. I always buy more fuel and check to see if there's gold/platinum.gems worth buying...
- Mon Feb 25, 2008 12:20 pm
- Forum: Testing and Bug reports
- Topic: Constrictor mission oddities (a lot of spoilers!)
- Replies: 28
- Views: 9301
but you can 'cheat' by knowing that shooting a cargo cannister gives you a kill... Shooting cargo should not award you a kill. There is special code in it to disable this. When it still happens there is a bug somewhere. Second that for 'normal' cases. But maybe Hoopy has shot a honeypod? Maybe a tr...
- Mon Feb 25, 2008 12:10 pm
- Forum: Testing and Bug reports
- Topic: What? What?? WHAT???
- Replies: 15
- Views: 3847
- Mon Feb 25, 2008 11:02 am
- Forum: Testing and Bug reports
- Topic: What? What?? WHAT???
- Replies: 15
- Views: 3847
The message [exception]: ***** Exception: NSRangeException : Index 10 is out of range 6 (in 'objectAtIndex:') comes from Localhero. I've tried to set the timer-interval to a faster level, but it is to fast to be executed. So if there are some more scripts active, Oolite has not enough time to execut...
- Sun Feb 24, 2008 4:51 pm
- Forum: Expansion Pack
- Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
- Replies: 2020
- Views: 399309
On balance, I think I'll just leave it. This is the safest way, but I think it is not such a big effort to send the author/owner an email, asking for the permission to use it. I've done it for my Oxp and the owner gave me the permission. He even has sent me a new and better looking version that was...
- Sun Feb 24, 2008 12:17 pm
- Forum: Expansion Pack
- Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
- Replies: 2020
- Views: 399309
- Sun Feb 24, 2008 1:03 am
- Forum: Expansion Pack
- Topic: localhero oxp ALPHA
- Replies: 178
- Views: 43778
i got a UPS message saying that a variable hadn't been reset. Strange. This will only happen if you launch while a mission offer is displayed. UPS detects that the mission.choice or missionVariables.offering is not cleared and sets a variable to true. But Localhero clears both variables. The proble...
- Sun Feb 24, 2008 12:02 am
- Forum: Expansion Pack
- Topic: localhero oxp ALPHA
- Replies: 178
- Views: 43778
All good fun so far :) Thanks Hoopy. I just got awarded the rank of confed guard but then my statistics said my rank was 'NONE'. I'm guessing my rank gets awarded AFTER the screen is displayed? No. It's a missing line in the code. The missionVariable has raised, but I forgot to insert success++; in...
- Fri Feb 22, 2008 1:56 pm
- Forum: Expansion Pack
- Topic: localhero oxp ALPHA
- Replies: 178
- Views: 43778
- Fri Feb 22, 2008 1:50 pm
- Forum: Testing and Bug reports
- Topic: player.dockedStation.isMainStation not always valid
- Replies: 15
- Views: 4309
- Fri Feb 22, 2008 1:34 pm
- Forum: Testing and Bug reports
- Topic: legacy_spawn
- Replies: 14
- Views: 4252
Muchas gracias, Ahruman. This may not really be what you want, since the range of Math.random() is [0, 1). That's all I wanted. There are 8 pods nearby to that position where the ship died. The explosion could possibly give the spawned cargo pods a momentum. That's what I wanted. The momentum isn't ...
- Thu Feb 21, 2008 3:12 pm
- Forum: Oolite-PC
- Topic: Slow gameplay
- Replies: 6
- Views: 5198
I'm now adding in OXP's one by one to check where there is a crash or slow gameplay. Is this really the best way to look for the needle in the haystack at the moment - or is there a faster way, or several needles? I think, it's currently the only way to fiddle this out. And there are several needle...
- Thu Feb 21, 2008 11:00 am
- Forum: Expansion Pack
- Topic: localhero oxp ALPHA
- Replies: 178
- Views: 43778
Next version is online (V1.03.6). I've implemented Eric's suggested timer, the missionscreen problem seems to be solved and I've added a sweety little reminder. So you won't miss it if a new mission is available. http://wiki.alioth.net/index.php/Localhero_OXP Back to the optimization. Thanks for you...
- Tue Feb 19, 2008 10:21 pm
- Forum: Testing and Bug reports
- Topic: legacy_spawn
- Replies: 14
- Views: 4252
Not quite sure what you mean, scooper is an object, and I don't remember Ahruman saying 'scooper is a concatenated string.' Ok Kaks. You are right :lol: . He said The square brackets don’t indicate an array. The standard behaviour of toString() for general objects is to return “[Object something]”,...