Search found 2370 matches

by Svengali
Mon Feb 25, 2008 11:42 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 43778

In that part of the code I also noticed that script checking immediately starts when pressing F7. (The screen Local Hero uses. But without a tickle it needs an other trigger ) But that's why I'm wondering. There is a timer additionally to the tickle. I've tested it several times and it is working (...
by Svengali
Mon Feb 25, 2008 2:51 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 43778

I'm pretty sure I was in the station for more than 10 seconds. I was puzzled that the mission success didn't appear so visited each of the screens a few times to see if I could find it. That would have taken a while. I always buy more fuel and check to see if there's gold/platinum.gems worth buying...
by Svengali
Mon Feb 25, 2008 12:20 pm
Forum: Testing and Bug reports
Topic: Constrictor mission oddities (a lot of spoilers!)
Replies: 28
Views: 9301

but you can 'cheat' by knowing that shooting a cargo cannister gives you a kill... Shooting cargo should not award you a kill. There is special code in it to disable this. When it still happens there is a bug somewhere. Second that for 'normal' cases. But maybe Hoopy has shot a honeypod? Maybe a tr...
by Svengali
Mon Feb 25, 2008 12:10 pm
Forum: Testing and Bug reports
Topic: What? What?? WHAT???
Replies: 15
Views: 3847

Lestradae wrote:2. Local Hero .9 has no message for me now. Is that OK? I`m in an Anarchy TL4 anyways
Yupp. The whole campaign is placed in confederacy systems with a higher techlevel. Read the included FAQ. No messages is totally ok. :D
by Svengali
Mon Feb 25, 2008 11:02 am
Forum: Testing and Bug reports
Topic: What? What?? WHAT???
Replies: 15
Views: 3847

The message [exception]: ***** Exception: NSRangeException : Index 10 is out of range 6 (in 'objectAtIndex:') comes from Localhero. I've tried to set the timer-interval to a faster level, but it is to fast to be executed. So if there are some more scripts active, Oolite has not enough time to execut...
by Svengali
Sun Feb 24, 2008 4:51 pm
Forum: Expansion Pack
Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
Replies: 2020
Views: 399309

On balance, I think I'll just leave it. This is the safest way, but I think it is not such a big effort to send the author/owner an email, asking for the permission to use it. I've done it for my Oxp and the owner gave me the permission. He even has sent me a new and better looking version that was...
by Svengali
Sun Feb 24, 2008 12:17 pm
Forum: Expansion Pack
Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
Replies: 2020
Views: 399309

It takes two to tango. :D :D
by Svengali
Sun Feb 24, 2008 1:03 am
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 43778

i got a UPS message saying that a variable hadn't been reset. Strange. This will only happen if you launch while a mission offer is displayed. UPS detects that the mission.choice or missionVariables.offering is not cleared and sets a variable to true. But Localhero clears both variables. The proble...
by Svengali
Sun Feb 24, 2008 12:02 am
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 43778

All good fun so far :) Thanks Hoopy. I just got awarded the rank of confed guard but then my statistics said my rank was 'NONE'. I'm guessing my rank gets awarded AFTER the screen is displayed? No. It's a missing line in the code. The missionVariable has raised, but I forgot to insert success++; in...
by Svengali
Fri Feb 22, 2008 1:56 pm
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 43778

Ahruman wrote:If you mean “are scripts notified about saving”, then no.
Thanks Ahruman. I was just thinking about two sets of variables, but this plan has now gone to Commander McLane's Nirvana. :D
by Svengali
Fri Feb 22, 2008 1:50 pm
Forum: Testing and Bug reports
Topic: player.dockedStation.isMainStation not always valid
Replies: 15
Views: 4309

Hoopy wrote:could you change this to make it consistant please
No, he can't, Hoopy. Oolite switches the sorting order by itself. You can't control it from within an Oxp.
by Svengali
Fri Feb 22, 2008 1:34 pm
Forum: Testing and Bug reports
Topic: legacy_spawn
Replies: 14
Views: 4252

Muchas gracias, Ahruman. This may not really be what you want, since the range of Math.random() is [0, 1). That's all I wanted. There are 8 pods nearby to that position where the ship died. The explosion could possibly give the spawned cargo pods a momentum. That's what I wanted. The momentum isn't ...
by Svengali
Thu Feb 21, 2008 3:12 pm
Forum: Oolite-PC
Topic: Slow gameplay
Replies: 6
Views: 5198

I'm now adding in OXP's one by one to check where there is a crash or slow gameplay. Is this really the best way to look for the needle in the haystack at the moment - or is there a faster way, or several needles? I think, it's currently the only way to fiddle this out. And there are several needle...
by Svengali
Thu Feb 21, 2008 11:00 am
Forum: Expansion Pack
Topic: localhero oxp ALPHA
Replies: 178
Views: 43778

Next version is online (V1.03.6). I've implemented Eric's suggested timer, the missionscreen problem seems to be solved and I've added a sweety little reminder. So you won't miss it if a new mission is available. http://wiki.alioth.net/index.php/Localhero_OXP Back to the optimization. Thanks for you...
by Svengali
Tue Feb 19, 2008 10:21 pm
Forum: Testing and Bug reports
Topic: legacy_spawn
Replies: 14
Views: 4252

Not quite sure what you mean, scooper is an object, and I don't remember Ahruman saying 'scooper is a concatenated string.' Ok Kaks. You are right :lol: . He said The square brackets don’t indicate an array. The standard behaviour of toString() for general objects is to return “[Object something]”,...