The update described above makes escape pods a steal for the beginner but dearly expensive for those flying a well equipped ship.
I quite like that balance but it might be a bit too Draconian.
Feedback especially welcome on this one as I'm rarely flying a well equipped ship these days.
Search found 1587 matches
- Sat Jan 30, 2021 8:02 pm
- Forum: Expansion Pack
- Topic: Escape Pod as Standard OXZ
- Replies: 13
- Views: 6077
- Sat Jan 30, 2021 4:03 pm
- Forum: Expansion Pack
- Topic: Escape Pod as Standard OXZ
- Replies: 13
- Views: 6077
Re: Escape Pod as Standard OXZ
v 1.2 now available from the in game manager Major change: replacement ship doesnt come with full installation of all equipment The escape pod still costs you nothing yet GalCop still make money! GalCop has a lot of overheads. There's the orbital stations to run and repair, the fleets of transporte...
- Sat Jan 30, 2021 12:52 am
- Forum: Expansion Pack
- Topic: Scripters cove
- Replies: 1497
- Views: 446893
Re: Scripters cove
Maybe not what you are looking for but player.ship.takeInternalDamage(); is (randomly) damaging equipment as well. Thanks but I think I might have solved it... (totally would have tried that 5 minutes ago :lol: ) Techically you have no ship with ECM etc between ejecting escape pod and arrival to st...
- Fri Jan 29, 2021 10:57 pm
- Forum: Expansion Pack
- Topic: Scripters cove
- Replies: 1497
- Views: 446893
Re: Scripters cove
OK so I'm almost certainly doing something stupid but here's the plan... Upon ejecting, the player finds the replacement ship has several damaged pieces of equipment (assuming they were present on the original ship). So, I need to: activate the script once the player ejects test for presence of unda...
- Fri Jan 29, 2021 3:15 pm
- Forum: Expansion Pack
- Topic: [WIP] Diplomancy OXP
- Replies: 98
- Views: 53117
Re: [WIP] Diplomacy OXP
@Cholmondely Diploma n cy OXP Nice linguistic joke, sir! Me think it reflects mind pattern of key figures involved in process in real reality :mrgreen: Err... Sorry, I'm not a native english speaker. I'm not native English speaker too, but... Would Diplomancy reference a kind of "discipline of dipl...
- Thu Jan 28, 2021 4:37 pm
- Forum: Expansion Pack
- Topic: Paddling Pool OXZ
- Replies: 12
- Views: 2530
Re: Paddling Pool OXZ
Thank God 
Sorry for the delay.

Sorry for the delay.
- Wed Jan 27, 2021 11:17 pm
- Forum: Expansion Pack
- Topic: BPlanets
- Replies: 61
- Views: 24968
Re: BPlanets
Ah, that explains it: whispy thin...Commander_X wrote: ↑Wed Jan 27, 2021 2:15 amThem clouds are those provided by the OOTB (out of the box) game.
Here's a more cloudy example:
Kinda looks like smog more than clouds.
Anyway, keep up the good work!

- Wed Jan 27, 2021 11:14 pm
- Forum: Expansion Pack
- Topic: Paddling Pool OXZ
- Replies: 12
- Views: 2530
Re: Paddling Pool OXZ
Should be fixed now... another basic error on my part in uploading the file 

- Wed Jan 27, 2021 1:56 am
- Forum: Expansion Pack
- Topic: BPlanets
- Replies: 61
- Views: 24968
Re: BPlanets
Surface looks great but are they clouds? My usual comment re clouds: more please! :D Assumptions: Blue = water = evaporation Green = flora = transpiration ...and I'm no expert here but... Crude assessment in presence of both = whacking great cloud layers sweeping AND swirling ominously through the f...
- Tue Jan 26, 2021 9:50 pm
- Forum: Expansion Pack
- Topic: Cargo Scoop as Standard OXZ
- Replies: 2
- Views: 2170
Re: Cargo Scoop as Standard OXZ
Finally fixed it...
Simple manifest problem as hellraiserpt identifed with Paddling Pool oxz.
Simple manifest problem as hellraiserpt identifed with Paddling Pool oxz.
- Tue Jan 26, 2021 9:38 pm
- Forum: Discussion
- Topic: Species Icons in Oolite
- Replies: 71
- Views: 27061
Re: Species Icons in Oolite
It was something I wanted all the way back in the 80s. Never imagined I'd be able to help create it

Thanks!
- Tue Jan 26, 2021 9:36 pm
- Forum: Expansion Pack
- Topic: Paddling Pool OXZ
- Replies: 12
- Views: 2530
Re: Paddling Pool OXZ
Seems fixed now (just tested updating expansions list).
Apologies for inconvenience.
Apologies for inconvenience.
- Tue Jan 26, 2021 9:15 pm
- Forum: Expansion Pack
- Topic: Paddling Pool OXZ
- Replies: 12
- Views: 2530
Re: Paddling Pool OXZ
Hi Redspear, It looks like you left some ^M characters inside the OXZ description, which is breaking the parsing of the file Oolite-download.plist when we try to update the expansion list. Hi hellraiserpt, Oops :oops: I think I've spotted the offending characters and will update shortly. Thanks and...
- Mon Jan 25, 2021 9:08 pm
- Forum: Discussion
- Topic: Species Icons in Oolite
- Replies: 71
- Views: 27061
Re: Species Icons in Oolite
I would dearly love to see more made of the species in the game. All the gubbins I've dug up so far can be found on the new Species page in our wiki. Finger's crossed I'll be salvaging from my old PC soon, in whish case I plan to rescue this one . If I ration its ambition ever so slightly then I th...
- Sun Jan 24, 2021 10:59 pm
- Forum: Expansion Pack
- Topic: Paddling Pool OXZ
- Replies: 12
- Views: 2530
Re: Paddling Pool OXZ
Thanks to maik's hard work with the wiki, this is now available from the in-game manager.
Having done a little more testing in the last few day I can confirm that pirates still show up, just not very often.
Having done a little more testing in the last few day I can confirm that pirates still show up, just not very often.