Search found 1587 matches

by Redspear
Fri Jan 22, 2021 7:32 pm
Forum: Discussion
Topic: Elite Wiki server down
Replies: 101
Views: 16589

Re: Elite Wiki server down

montana05 wrote:
Fri Jan 22, 2021 1:47 pm
It's a problem on the server, Maik knows about it but until today the problem still remains.
Appreciated, just hadn't seen the MIME message in any recent posts.

maik wrote:
Fri Jan 22, 2021 5:57 pm
I'm aware, fix is still pending... Unfortunately, I cannot do it myself...
Again, thanks and understood.
by Redspear
Fri Jan 22, 2021 7:28 pm
Forum: Outworld
Topic: A question of lore
Replies: 40
Views: 12880

Re: A question of lore

So how does this sound: a ship can jump into a system regardless, but without a witchpoint beacon to lock onto, the location of the point of entry is unpredictable. It could be close to the space lane/station, it could be way out in deep space, it could be too close to the planet, it could even be ...
by Redspear
Fri Jan 22, 2021 1:42 pm
Forum: Discussion
Topic: Elite Wiki server down
Replies: 101
Views: 16589

Re: Elite Wiki server down

And on returning to the upload page, one finds this: The file you uploaded seems to be empty. This might be due to a typo in the filename. Please check whether you really want to upload this file. I've had that, preceeded by, File extension ".oxz" does not match the detected MIME type of the file (...
by Redspear
Thu Jan 21, 2021 1:13 am
Forum: Discussion
Topic: Species: Lobstoids, Amphiboids, Reptiles etc.
Replies: 27
Views: 4910

Re: Species: Lobstoids, Amphiboids, Reptiles etc.

Ironically, mammals are more old group than birds. Reptiles and mammals are groups with independent evolution, having amphibians as common ancestor. First reptiles and first mammals were emerged in Permian period (late Paleozoic, approx 300 MY). Avians has reptile ancestors and first birds were eme...
by Redspear
Wed Jan 20, 2021 10:28 pm
Forum: Expansion Pack
Topic: Paddling Pool OXZ
Replies: 12
Views: 2530

Re: Paddling Pool OXZ

Looks like there'll be a wait as the wiki isn't keen on my uploading the file for some reason.

I'll try again later.
by Redspear
Wed Jan 20, 2021 10:16 pm
Forum: Expansion Pack
Topic: Paddling Pool OXZ
Replies: 12
Views: 2530

Paddling Pool OXZ

The title is essentially a nod to Disembodied's idea of a safe area for starting players with this being my simple implementation of such. Should D object, I'll happily change it. What it Does: Turns the Leesti - Diso milk run into a much safer route for the beginning player. Leesti and/or Diso are ...
by Redspear
Wed Jan 20, 2021 9:45 pm
Forum: Expansion Pack
Topic: Missile Combat Reimagined OXZ
Replies: 22
Views: 17764

Re: Missile Combat Reimagined OXZ

Am I correct in presuming that the main function of defence missiles is that of blowing up more aggressive missiles? NB: New wiki page - http://wiki.alioth.net/index.php/Missile_Combat_Reimagined Rather that they are sufficient for such a purpose. Most ships are unlikely to be 'taken out' by one, j...
by Redspear
Wed Jan 20, 2021 9:34 pm
Forum: Discussion
Topic: Species: Lobstoids, Amphiboids, Reptiles etc.
Replies: 27
Views: 4910

Re: Species: Lobstoids, Amphiboids, Reptiles etc.

planetinfo.plist sets the inhabitants for each system. Re inhabitants and there origins, various theories have been suggested, perhaps the most oft cited being that they all (along with human colonials) originated from Earth. For my (still WIP) station Variation oxp I drew upon evolutionary theory f...
by Redspear
Tue Jan 19, 2021 1:15 am
Forum: Discussion
Topic: Species: Lobstoids, Amphiboids, Reptiles etc.
Replies: 27
Views: 4910

Re: Trade: Lobstoids, Amphiboids, Reptiles etc.

Do you mean this thing?

(Second diagram)
by Redspear
Sun Jan 17, 2021 9:13 pm
Forum: Outworld
Topic: Fun star map
Replies: 8
Views: 1999

Re: Fun star map

DISCLAIMER Acute affection to changing Oolite reality can harm your social life in real reality! :D Social life? What's that? :P Oh I know. that's why I 'work' in short burst with Oolite: on what amuses me, when it's amusing me. I typically feel little obligation to get stuff finished on any self-i...
by Redspear
Sat Jan 16, 2021 11:34 pm
Forum: Outworld
Topic: Fun star map
Replies: 8
Views: 1999

Re: Fun star map

Is it very difficult to change the game maps? Then we really could explore for real! Not difficult technically - you can change system coordinates, names, descriptions etc in planetinfo.plist. Just laborious. Oh my giddy Aunt... I can do this strategically to exaggerate or minimise quirks of the pr...
by Redspear
Wed Jan 13, 2021 7:31 pm
Forum: Expansion Pack
Topic: Best expansion packs - just my two cents
Replies: 7
Views: 2689

Re: Best expansion packs - just my two cents

Tangentializing further... Might it be nice if Your Ad Here included more advertisments for other oxps? Even if it were only at the witchpoint buoy (and the solitary installed oxp) then you would have in-game advertisements/hints to other oxps: you'd learn about them as you play; becoming increasing...
by Redspear
Sun Jan 10, 2021 8:03 pm
Forum: Discussion
Topic: Budget alternatives for default Cobra Mark III?
Replies: 6
Views: 1557

Re: Budget alternatives for default Cobra Mark III?

Honourable mention for the Moray (esp. seeing as you've already mentioned the Adder). Cargo capacity of 7TC isn't that much yet lies between the Adder and the Mk I. Speed however is superior to both of them and so you may still make money faster with the Moray than with the Mk I. Key things to consi...
by Redspear
Thu Dec 31, 2020 11:48 am
Forum: Expansion Pack
Topic: Laser Combat Reimagined OXZ
Replies: 47
Views: 27709

Re: Laser Combat Reimagined OXZ

Some questions Firstly, this is almost entirely my own fault... I tend to write my thoughts as I go - it presents the opportunity for early criticism/feedback which is often useful (even if my integration of such isn't always obvious). Consequently, the first post whilst still representing the 'pro...
by Redspear
Sun Dec 27, 2020 12:11 am
Forum: Outworld
Topic: Season's Greetings
Replies: 9
Views: 1561

Re: Season's Greetings

Best wishes everyone :D