Nice. I like the idea of the glossy wrecks, in particular. I'll have to see whether my Interstellar Tweaks OXP - which as some wrecks in it - uses that or can use that.
EDIT: Yep. I can use your shipdata - if I may - to allow some of my interstellar hulks to use your paintjobs.
Search found 1137 matches
- Sat Apr 13, 2019 7:12 pm
- Forum: Expansion Pack
- Topic: Tionisla Orbital Graveyard 2.0
- Replies: 35
- Views: 20862
- Fri Apr 05, 2019 1:30 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 5737
- Views: 1203005
Re: Screenshots
Thanks for trying to help, another_commander. What you wrote will be of use to those better at this colour malarkey than I. I tried and .. created something green that glowed brown. I had not realised glowing brown was a possible visual sensation, but it turns out that it is. I restored the OXP from...
- Fri Apr 05, 2019 10:09 am
- Forum: Discussion
- Topic: Cloaking Device Vulnerability / Repairs
- Replies: 24
- Views: 11020
Re: Cloaking Device Vulnerability / Repairs
Ah . . So only a temporary reprieve!another_commander wrote: ↑Fri Apr 05, 2019 9:55 amThe missile [. . .] does not track the cloaked ship anymore until [. .] it decloaks [. .].
- Fri Apr 05, 2019 9:43 am
- Forum: Discussion
- Topic: Cloaking Device Vulnerability / Repairs
- Replies: 24
- Views: 11020
Re: Cloaking Device Vulnerability / Repairs
Plus it's very effective against missiles. It makes them lose lock on you and instead of actively chasing you, they just fly in a straight line until they either run out of fuel or you decloak (in which case they resume chasing you). It seems to me that that is no longer true. Or perhaps I mistook ...
- Fri Apr 05, 2019 9:41 am
- Forum: Discussion
- Topic: Oooops ... how far can I go?
- Replies: 15
- Views: 7138
Re: Oooops ... how far can I go?
Had you had the Deep State Pirates expansion pack installed, you would by now be toast!
- Fri Apr 05, 2019 9:37 am
- Forum: Discussion
- Topic: Screenshots
- Replies: 5737
- Views: 1203005
Re: Screenshots
@another_commander Those screenshots are amazing, the golden massurana in particular. Could you give me any hints on making my Fer-de-lance 3G 'deluxOTank' look like that? I can supply shipdata and textures. At present, that model looks like: EDIT: arg, how does one embed screenshots? Link: https://...
- Wed Feb 06, 2019 1:35 am
- Forum: Expansion Pack
- Topic: Weapon Laws OXZ
- Replies: 74
- Views: 34006
Re: Weapon Laws OXZ
Redspear: yes, I suppose that make some sense.
- Wed Feb 06, 2019 1:34 am
- Forum: Expansion Pack
- Topic: Tionisla Orbital Graveyard 2.0
- Replies: 35
- Views: 20862
Re: Tionisla Orbital Graveyard 2.0
I like the idea of reviving this oxp (/these OXPs). Sadly, I am no ship modeller, as one can see from my Fer-de-Lance 3G ships (and, if you think that actually those look alright - well, I had quite a bit of help with them . .).
- Sat Feb 02, 2019 9:27 am
- Forum: Expansion Pack
- Topic: Weapon Laws OXZ
- Replies: 74
- Views: 34006
Re: Weapon Laws OXZ
> So if your ship (player or non player) comes preinstalled with an indestructible, damage resistant laser, then you have that chance to defend yourself, do you not?
Yes, but in-game realism requires that one be able to tell a story about where one got it . .
Yes, but in-game realism requires that one be able to tell a story about where one got it . .
- Fri Feb 01, 2019 12:57 pm
- Forum: Expansion Pack
- Topic: Weapon Laws OXZ
- Replies: 74
- Views: 34006
Re: Weapon Laws OXZ
I think that my point, at least about the pulse laser, is: it seems reasonable to allow ships a chance to defend themselves a little (even if, as you say, this particular restriction will not affect the player).
- Fri Feb 01, 2019 2:27 am
- Forum: Expansion Pack
- Topic: HELP!can't find oxp!
- Replies: 3
- Views: 3417
Re: HELP!can't find oxp!
> i won't be so harmless anymore now
Excellent! Go get 'em! (I want to say, 'Right on, Commander!', but, well, that doesn't seem quite right.)
Excellent! Go get 'em! (I want to say, 'Right on, Commander!', but, well, that doesn't seem quite right.)
- Fri Feb 01, 2019 2:26 am
- Forum: Expansion Pack
- Topic: Weapon Laws OXZ
- Replies: 74
- Views: 34006
Re: Weapon Laws OXZ
I have had the thought behind this OXP myself. So I like it. However, given what the game is like as stock, restricting pulse lasers and missiles seems a bit extreme . .
- Fri Feb 01, 2019 2:24 am
- Forum: Expansion Pack
- Topic: [RELEASE] Cobra MkVI ~ King Cobra
- Replies: 39
- Views: 17161
Re: [RELEASE] Cobra MkVI ~ King Cobra
I realise, now, that 'King Cobra' was a Oolite ship waiting to happen - because that snake exists (right? the 'King Cobra'?) and there have been various 'marks of Cobra', and the SuperCobra . .
But, oh no, the web page 'http://www.purgatori.net/kingcobra.htm' errors out!
But, oh no, the web page 'http://www.purgatori.net/kingcobra.htm' errors out!
- Tue Jan 08, 2019 1:26 am
- Forum: Expansion Pack
- Topic: Moons
- Replies: 15
- Views: 12298
Re: Moons
Nice! Thanks. How about a close up? (Also, it's possible to embed images into posts, but the images dimensions must be below certain limits, though I forget what the limits are.)
- Mon Jan 07, 2019 2:42 pm
- Forum: Expansion Pack
- Topic: Moons
- Replies: 15
- Views: 12298
Re: Moons
Some screenshots would be nice!