Search found 321 matches

by Commander_X
Fri Dec 05, 2014 4:38 pm
Forum: Expansion Pack
Topic: [Release] Headlights v1.2
Replies: 9
Views: 7762

Re: [Release] Headlights v1.0 - for Oolite 1.81

May I also point out the presentation of the results? Very helpful!
by Commander_X
Fri Nov 21, 2014 2:53 pm
Forum: Expansion Pack
Topic: Cabal Common Library
Replies: 11
Views: 4759

Re: Cabal Common Library

- it can be pointed at a web server on localhost equally well Interesting. I wonder if a good hacker could intercept the packets from ED, analyse and so spoof an ED server locally. Purely hypothetically of course. Well, it turned already that some well established web only MMORPGs (SIC!) can be exp...
by Commander_X
Tue Nov 04, 2014 3:28 pm
Forum: Discussion
Topic: Split: Benchmark
Replies: 44
Views: 20712

Re: Split: Benchmark

Some more results:

FPS: 162

(Lenovo ThinkPad T440s)
I7-4600U/12G RAM
Intel HD Graphics
Windows 7 Enterprise/64bit


FPS: 40

(Dell Latitude D830)
Intel Core2 T7600/4G RAM
NVidia Quadro NVS 110M (proprietary driver 304.88)
Slackware64 14.1


NB All the screenshots taken while facing Lave.
by Commander_X
Tue Nov 04, 2014 5:14 am
Forum: Discussion
Topic: Split: Benchmark
Replies: 44
Views: 20712

Re: Split: Benchmark

I got 60FPS on i3-3225 3.30GHz with internal HD4000 graphics, maybe the v-sync is on regardless of my settings. Yes, one thing that might be added to the instructions, is that the options in the .GNUstepDefaults file should be inserted into the oolite = {} section. FPS: 351 AMD FX-8320/32G RAM GeFo...
by Commander_X
Wed Oct 29, 2014 2:31 am
Forum: Outworld
Topic: For fans of old space games
Replies: 2
Views: 3010

Re: For fans of old space games

Whew, 3+ mice ruined, and I never had the chance to get to DarkStar in X-Wing[*]. Tie Fighter was just the "Wow, if only X-Wing moved this way", that is, not too many missions, "just browsing". Good stuff, though, an extension to the StarWars universe you could actually be part of. *Descent (1 & 2) ...
by Commander_X
Thu Oct 09, 2014 12:54 am
Forum: Discussion
Topic: Proposal for 1.82: combat balance changes
Replies: 161
Views: 61016

Re: Proposal for 1.82: combat balance changes

More testing is needed though. Yes, I'm with you. I guess my main <cough>observation</cough> is that the minimum number of offenders that come out as group lately, is at least 5 in most of the cases. Also _very likely_ it is higher than that, and *quite extremely rarely* less than that. Am I wrong,...
by Commander_X
Wed Oct 08, 2014 1:06 am
Forum: Discussion
Topic: Proposal for 1.82: combat balance changes
Replies: 161
Views: 61016

Re: Proposal for 1.82: combat balance changes

[...] I destroyed a group of 5 pirates. Then another 5 came in which was too much. [...] This is something quite _un-natural_ (?!) (and unhappily challenging :twisted: ) : most of the pirate groups are coming in at least 5 pieces at once. Shouldn't there be a more dispersed outlaws grouping around ...
by Commander_X
Sun Sep 28, 2014 11:40 pm
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 715
Views: 233051

Re: BGS - The BackgroundSet

Tricky wrote:
Fixed.
Acknowledged! Mission accomplished!
by Commander_X
Thu Sep 25, 2014 11:40 pm
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 715
Views: 233051

Re: BGS - The BackgroundSet

Some of the BGS sounds in 1.10.1 and 1.10.2 (OXZs) don't play (e.g. engine up, engine down, chatter).
Is there any new setting to look into (by simply replacing with 1.9.3 they come back), or a remainder of the 4 a.m. refactoring ?
by Commander_X
Tue Sep 23, 2014 2:30 pm
Forum: Discussion
Topic: Progress
Replies: 2018
Views: 487386

Re: Progress

As well as the combat balance tweaks mentioned in that thread (adjusted odds calculations, reduced missile damage variation) I've been poking around with the torus drive a bit. Two experimental changes in today: - deceleration from torus when mass-locked is a lot quicker. You shouldn't drop off tor...
by Commander_X
Sat Sep 13, 2014 7:10 pm
Forum: Outworld
Topic: i5 or i7 Quad Core Processor?
Replies: 70
Views: 29205

Re: i5 or i7 Quad Core Processor?

I haven't used a monitor in years, not since HDMI output on PC. I use my 40"TV instead! http://www.pleb-industries.com/20140819_223645_2%5b1%5d.jpg Although that pic has my laptop connected to my pc, I usually have a mini tower connected to use to watch films on stored on the external hard drive . ...
by Commander_X
Sat Sep 06, 2014 5:34 pm
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2325
Views: 419513

Re: Griff's normalmapped ship remakes

:oops: looks like I saved the NPC version of the hull shader over the player version of the shader for the 'clean cobraIII', I've sorted that now and re-uploaded the oxp, it should be working OK now (griff_CobraIII_alternate_model_v1.3.1.zip) :D Highly appreciated! The 4 engine trails of that ship ...
by Commander_X
Thu Sep 04, 2014 1:59 am
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2325
Views: 419513

Re: Griff's normalmapped ship remakes

Griff, I've not seen any comment for your alternate Cobra Mark III, except by Someone at your box account. This person notes, as I do, that the clean player version doesn't display any decals. No errors in the log. I have NVIDIA GeForce GT 635 video card. If I may re-introduce Someone as myself (po...
by Commander_X
Mon Aug 25, 2014 4:38 pm
Forum: Discussion
Topic: Screenshots
Replies: 5547
Views: 1010335

Re: Screenshots

Cody wrote:[...] pink gins at the Admiralty, you know!
... but ... scuttlebutt ... oh, so that's what their scuttlebutt's about!
by Commander_X
Mon Aug 25, 2014 3:59 pm
Forum: Discussion
Topic: Screenshots
Replies: 5547
Views: 1010335

Re: Screenshots

another_commander wrote:@Commander_X: Can you please provide a patch for your proposed change on github? Pull request is fine as well.
This was the most unexpected (but, otherwise, quite pleasant) perception I hoped for :oops: