Search found 570 matches

by gsagostinho
Tue Oct 09, 2018 9:24 pm
Forum: Discussion
Topic: Screenshots
Replies: 5705
Views: 1113883

Re: Screenshots

https://i.postimg.cc/63Gg9pj0/oolite-0.jpg https://i.postimg.cc/8cRY6nVf/oolite-1.jpg https://i.postimg.cc/T2gFFhW2/oolite-2.jpg https://i.postimg.cc/m24JsRQY/oolite-3.jpg https://i.postimg.cc/KY1sNY22/oolite-4.jpg https://i.postimg.cc/bwCBkt4g/oolite-5.jpg https://i.postimg.cc/zXkMDMj9/oolite-6.jp...
by gsagostinho
Tue Oct 09, 2018 9:21 pm
Forum: Expansion Pack
Topic: [Release] System Features: Rings
Replies: 177
Views: 62335

Re: [Release] System Features: Rings

Thank you SO much, Svengali! Really appreciate this, I have just incorporated your suggestions and they work exactly as they should, so I just made a new release.
by gsagostinho
Mon Oct 08, 2018 11:32 pm
Forum: Discussion
Topic: Screenshots
Replies: 5705
Views: 1113883

Re: Screenshots

Image

Image
by gsagostinho
Mon Oct 08, 2018 2:56 pm
Forum: Expansion Pack
Topic: [Release] gsagostinho's Texture Pack: Fer-de-Lance
Replies: 23
Views: 12510

Re: [Release] gsagostinho's Texture Pack: Fer-de-Lance

@Damocles Edge Thanks for the report, it should be fixed now. I had indeed forgotten to change the manifest version number. Thanks!
by gsagostinho
Sun Oct 07, 2018 11:30 pm
Forum: Expansion Pack
Topic: [Release] gsagostinho's Texture Pack: Asp Mk II
Replies: 34
Views: 26272

Re: [Release] gsagostinho's Texture Pack: Asp Mk II

New version available in the extension manager:

08/10/2018 - Version 1.3:
- better reflection settings (thanks another_commander!)
by gsagostinho
Sun Oct 07, 2018 11:29 pm
Forum: Expansion Pack
Topic: [Release] gsagostinho's Texture Pack: Fer-de-Lance
Replies: 23
Views: 12510

Re: [Release] gsagostinho's Texture Pack: Fer-de-Lance

New version available in the extension manager:

08/10/2018 - Version 1.4:
- better reflection settings (thanks another_commander!)
by gsagostinho
Sun Oct 07, 2018 11:05 pm
Forum: Expansion Pack
Topic: [Release] System Features: Rings
Replies: 177
Views: 62335

Re: [Release] System Features: Rings

@phkb Thank you so much!

The newest version is now available via the extension manager:

07/10/2018 - Version 2.9:
* better handling of the alpha channel
by gsagostinho
Sun Oct 07, 2018 8:41 pm
Forum: Expansion Pack
Topic: [Release] System Features: Rings
Replies: 177
Views: 62335

Re: [Release] System Features: Rings

What do you guys think about this? I have tweaked the formula which calculates the alpha channel component to make the rings look less transparent than in my last images. I think these look more realistic, any opinions on this? https://i.postimg.cc/PxSntDPD/oolite-0.jpg https://i.postimg.cc/rFBXFMFf...
by gsagostinho
Sun Oct 07, 2018 8:24 pm
Forum: Discussion
Topic: Screenshots
Replies: 5705
Views: 1113883

Re: Screenshots

I think what Griff says could easily be accomplished with a shader. The rings OXP simply projects shader magic into a plane-like object which is added around the planet. So I think that similarly, one could add a plane at the entrance of all stations and then use a shader to project the energy barri...
by gsagostinho
Sun Oct 07, 2018 8:20 pm
Forum: Expansion Pack
Topic: [Release] System Features: Rings
Replies: 177
Views: 62335

Re: [Release] System Features: Rings

@Griff Thank you so much! I actually coded the alpha channel logic in the shader so, to my surprise, this did not require any update whatsoever 8) That said, I am thinking about raising a tiny bit the minimum amount of transparency, I will experiment here and perhaps make a new version @Prester John...
by gsagostinho
Sun Oct 07, 2018 3:43 pm
Forum: Discussion
Topic: Screenshots
Replies: 5705
Views: 1113883

Re: Screenshots

This is how the System Features: Rings OXP is looking like now that shaders are supporting alpha channel manipulations: https://i.postimg.cc/W3tj03Zg/oolite-0.jpg https://i.postimg.cc/F1X4tVBV/oolite-1.jpg https://i.postimg.cc/MT4w5S04/oolite-2.jpg https://i.postimg.cc/fy9NgrBb/oolite-3.jpg https://...
by gsagostinho
Sun Oct 07, 2018 3:41 pm
Forum: Expansion Pack
Topic: [Release] System Features: Rings
Replies: 177
Views: 62335

Re: [Release] System Features: Rings

Wow, this is how this OXP is looking now out of the box. Wonderful stuff, another_commander. I am actually very satisfied with how it is looking! https://i.postimg.cc/W3tj03Zg/oolite-0.jpg https://i.postimg.cc/F1X4tVBV/oolite-1.jpg https://i.postimg.cc/MT4w5S04/oolite-2.jpg https://i.postimg.cc/fy9N...
by gsagostinho
Sat Oct 06, 2018 3:37 pm
Forum: Expansion Pack
Topic: [Release] System Features: Rings
Replies: 177
Views: 62335

Re: [Release] System Features: Rings

That's fantastic, I just checked the code and indeed I left the alpha code in place in case such feature would ever be implemented, thank you so much. I will check if everything is looking fine and see what can be improved, perhaps besides the fade in/out I mentioned I could also cap the max alpha t...
by gsagostinho
Sat Oct 06, 2018 3:28 pm
Forum: Expansion Pack
Topic: [Release] System Features: Rings
Replies: 177
Views: 62335

Re: [Release] System Features: Rings

Wow, that looks fantastic, another_commander! As soon as the nightly is out I will make a new version of this OXP. In your screenshots, did you just add a fixed amount of alpha or did you make the alpha proportional to the intensity of the colours? I will try both and see what I can come up with. I ...
by gsagostinho
Fri Sep 21, 2018 8:27 pm
Forum: Expansion Pack
Topic: [Release] Dangerous HUD
Replies: 129
Views: 76492

Re: [Release] Dangerous HUD

Really appreciate that, BlackWolf!