Search found 497 matches

by cbr
Fri Sep 25, 2020 9:31 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 101
Views: 14190

Re: Recovering "Lost" OXPs

As requested Cylon raider with normal and specular map https://i.postimg.cc/y8BGtVJL/oolite-016s.png normalmap https://postimg.cc/sMGPQQXF specularmap https://postimg.cc/zHLwCVjR red variant with own emission map https://i.postimg.cc/MTxXjfXy/oolite-020s.png red variant diffusemap https://postimg.cc...
by cbr
Fri Sep 25, 2020 8:31 pm
Forum: Expansion Pack
Topic: Fireball-1.01.oxp
Replies: 28
Views: 2828

Re: Fireball-1.01.oxp

The earlier used specular map make the diffuse map look a bit dirtier... without specular map it looks like this https://i.postimg.cc/mDxXR8cb/oolite-010s.png The cute custom escape pod needed a normal map too ofcourse https://i.postimg.cc/pd5GggLG/oolite-007s.png Here are the current normalmaps ( d...
by cbr
Thu Sep 24, 2020 1:49 pm
Forum: Expansion Pack
Topic: Fireball-1.01.oxp
Replies: 28
Views: 2828

Re: Fireball-1.01.oxp

It seems postimage does something with at least the name ( dash vs underscore ), I will look into it... may I use your maps for the fixes cbr ? :) I believe you have a similar set for Cylon Raider Mark 1, which would be more than welcome as well. Yes, they were uploaded to be used :) ( I will make t...
by cbr
Wed Sep 23, 2020 9:12 pm
Forum: Expansion Pack
Topic: Fireball-1.01.oxp
Replies: 28
Views: 2828

Re: Fireball-1.01.oxp

XL5 with above png's in oolite-trunk

Image

:)
by cbr
Wed Sep 23, 2020 8:58 pm
Forum: Expansion Pack
Topic: Fireball-1.01.oxp
Replies: 28
Views: 2828

Re: Fireball-1.01.oxp

Ah, wrong turn saving some bits... materials = { "fireball_xl5_auv.png" = { diffuse_map = "fireball_xl5_auv.png"; emission_map = "fireball_xl5_glow.png"; normal_map = "fireball_xl5_n.png"; specular_map = "fireball_xl5_s.png"; gloss = 0.85; }; }; https://i.postimg.cc/bNyHmMqH/fireball-xl5-s.png
by cbr
Wed Sep 23, 2020 7:00 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 101
Views: 14190

Re: Recovering "Lost" OXPs

Lol, I did look at Griff's shaders hoping to learn something but the solution did not come any closer :p :shock: :shock: :lol:
by cbr
Wed Sep 23, 2020 6:52 pm
Forum: Expansion Pack
Topic: Fireball-1.01.oxp
Replies: 28
Views: 2828

Re: Fireball-1.01.oxp

Here is the needed information used in screenshot above... Shipdata "fireball_xl5_auv.png" = { diffuse_map = "fireball_xl5_auv.png"; emission_map = "fireball_xl5_glow.png"; normal_map = "fireball_xl5_n.png"; specular_map = "fireball_xl5_s.jpg"; gloss = 0.85; shininess = 55; }; This is a generic norm...
by cbr
Wed Sep 23, 2020 6:41 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 101
Views: 14190

Re: Recovering "Lost" OXPs

The picture in my previous post used the materials option.

But you lose the custom effect from the included shader, i think :shock:
by cbr
Wed Sep 23, 2020 4:58 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 101
Views: 14190

Re: Recovering "Lost" OXPs

Perhaps the difficulty lays not in the normalmap creation or adding them via 'materials'

Image

But more in how to add normalmaps to ships with custom shaders ( custom effects )...
by cbr
Sun Sep 20, 2020 3:02 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 101
Views: 14190

Re: Recovering "Lost" OXPs

Vector oxp ships are salvageable if license and author allows albeit without the oxp other functionality. https://i.postimg.cc/zDhbVs0v/oolite-303s.png https://i.postimg.cc/pTwmsCXP/oolite-304s.png https://i.postimg.cc/Xq9pm5pd/oolite-305s.png Here I removed the requirements and a bunch of plist to ...
by cbr
Sat Sep 19, 2020 5:58 pm
Forum: Expansion Pack
Topic: Fireball-1.01.oxp
Replies: 28
Views: 2828

Re: Fireball-1.01.oxp

My usual workflow... extract oxz to oxp. admire the textures. and in this case adding a normal map ( gimp ) adding a b/w specular map ( gimp ) adding these textures to the model definitions in the shipdata.plist ( see http://wiki.alioth.net/index.php/Materials_in_Oolite ) adding gloss = 0.85 in ship...
by cbr
Sat Sep 19, 2020 4:18 pm
Forum: Expansion Pack
Topic: Fireball-1.01.oxp
Replies: 28
Views: 2828

Re: Fireball-1.01.oxp

Because of it's shininess this one could take a gloss of 0.85 or higher.

Here 0.85
Image

Image
by cbr
Thu Sep 17, 2020 7:57 pm
Forum: Discussion
Topic: Screenshots
Replies: 5705
Views: 1113877

Re: Screenshots

Gas Giant Remix...

Image
Image
Image
by cbr
Sat Sep 12, 2020 4:45 pm
Forum: Discussion
Topic: Screenshots
Replies: 5705
Views: 1113877

Re: Screenshots

A few shots from the beautiful Jupiter oxp... original + 188shippack https://i.postimg.cc/k41nqHSw/oolite-350s.png https://i.postimg.cc/KvgZhJ8r/oolite-352s.png Reddish... https://i.postimg.cc/1zMSrdvP/oolite-358s.png More saturated... https://i.postimg.cc/c4YrBswS/oolite-363s.png Bit more blueish.....
by cbr
Wed Sep 09, 2020 9:19 pm
Forum: Expansion Pack
Topic: Animated Skies
Replies: 6
Views: 1719

Re: Animated Skies

Perhaps an animated png apng would work?

Image

Perhaps not in every theatre.