Search found 106 matches

by Nite Owl
Wed Jun 20, 2018 7:12 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 4894
Views: 584149

Re: Science Fiction Trivia

Dexter's Laboratory. Phineas and Ferb. Could have included some much earlier stuff like The Herculoids and He-Man but they were only funny in how badly animated and scripted they were. Jonny Quest comes to mind as well but humor was not the intent on that show although the characters were fairly fun...
by Nite Owl
Fri Jun 08, 2018 6:15 pm
Forum: Expansion Pack
Topic: Stormbrewer Strigine
Replies: 14
Views: 3145

Re: Stormbrewer Strigine

Thank You Stormrider, twice. First for creating the Stormbrewer ships and giving them a free use license which allowed me to go ahead with this project. The model and its shape appealed to me immediately upon seeing it for the first time. While cruising in my initial Cobra Mk. III the goal had alway...
by Nite Owl
Thu Jun 07, 2018 4:07 pm
Forum: Expansion Pack
Topic: Stormbrewer Strigine
Replies: 14
Views: 3145

Stormbrewer Strigine

Thank You CaptSolo for answering my questions. Have read that page a large number of times, to the point of bookmarking it. Still having trouble wrapping my brain around some of it which, in turn, leads to yet another visit to that page. It will all make sense to me eventually. As to montana05's req...
by Nite Owl
Wed Jun 06, 2018 7:20 pm
Forum: Expansion Pack
Topic: Stormbrewer Strigine
Replies: 14
Views: 3145

Re: Screenshots

Alpha Channel was a wrong choice of words on my part. Alpha Opacity is what was meant. At least that is what it is called in Paint.Net, my paint program of choice. Probably a better term for it is just plain old Opacity. Unless they are the same thing; Alpha Channel - Alpha Opacity - Opacity? Brain ...
by Nite Owl
Wed May 30, 2018 2:31 pm
Forum: Expansion Pack
Topic: Stormbrewer Strigine
Replies: 14
Views: 3145

Re: Screenshots

Thank You for the feedback, it is much appreciated. It has led to some changes in the stats already. The "Uberness" of the stats as posted above was a recent innovation. More than likely hastened by my late night desire to get more bang for the buck. Once the next phase of testing is complete a post...
by Nite Owl
Tue May 29, 2018 12:21 pm
Forum: Expansion Pack
Topic: Stormbrewer Strigine
Replies: 14
Views: 3145

Stormbrewer Strigine

The Stormbrewer Strigine brought to you by Minerva Enterprises of Greater Gerete. This ship is still undergoing trial runs although no major flaws have been found. Once we at M.E.G.G. are satisfied that there are no design flaws a press release will be created announcing the Strigine's availability...
by Nite Owl
Sat May 12, 2018 4:24 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 189
Views: 63959

Re: [WIP] GalCop Missions

Unknown Beacon Missions that result in you having to deliver a message to the family of a now deceased Commander whose escape pod you found has a bug. On the general missions screen via F4 and the resulting detailed contract info screen it shows you the correct system that you must deliver the messa...
by Nite Owl
Tue May 08, 2018 5:48 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 189
Views: 63959

Re: [WIP] GalCop Missions

Meet and Greet mission in the Erlaza System accepted at Onrira Main Station. Onrira is at Tech Level 14 with Torus Stations OXZ installed so that the Main Station there is a large Torus Trade Center. Finished the Meet and Greet in the Erlaza System which lead to a Secondary Mission to deliver a Data...
by Nite Owl
Sat May 05, 2018 6:48 am
Forum: Discussion
Topic: Question about F5 Equipment Screen
Replies: 1
Views: 1462

Question about F5 Equipment Screen

Did the research but could not find the answer to this one so here goes. Is there a way to put the player's ship equipment listed on the F5 screen in a specific order? Seem to remember reading this somewhere but now it cannot be found. Three pages of equipment at this point and my OCD cannot stand t...
by Nite Owl
Sat May 05, 2018 6:27 am
Forum: Expansion Pack
Topic: [WIP] Bounty system OXP
Replies: 51
Views: 28599

Re: [WIP] Bounty system OXP

As a matter of curiosity you have a bit of code in bountysystem_scanner.js that automatically switches from M.F.D. Mode to Console Mode if no M.F.D. slot is available. As follows: // automatically switch to Non-MFD mode if there are no available slots if (s._outputMode === 0 && s.$isMFDSlotAvailable...
by Nite Owl
Thu Apr 26, 2018 4:07 pm
Forum: Discussion
Topic: Manual install vs in game manager
Replies: 15
Views: 4607

Re: Manual install vs in game manager

Hello my name is Nite Owl and I am a Serial Renamer. Other members at The Serial Renamers Anonymous weekly meeting: Hi Nite Owl. Originally went with the In Game Manager as it seemed to be the easiest way to get what was out there. Unfortunately the naming convention used by the In Game Manager left...
by Nite Owl
Sun Apr 22, 2018 5:29 pm
Forum: Expansion Pack
Topic: [RELEASE] DH-Adv. Nav. Comp & Emer. Witchspace Inititator
Replies: 54
Views: 34150

Re: [RELEASE] DH-Adv. Nav. Comp & Emer. Witchspace Inititator

Cannot type for any other part of the problems you have been having but the shortened Hyperspace Countdown you mentioned sparked a memory. Do not use Carriers and/or Escort Deck in my Ooniverse but the download is quick so took a look. The shortened countdown is caused by the following entry in the ...
by Nite Owl
Sat Apr 21, 2018 12:17 pm
Forum: Expansion Pack
Topic: (WIP) GalCop's Most wanted
Replies: 50
Views: 14867

Re: (WIP) GalCop's Most wanted

Went after a "Most Wanted". Parked at the witchpoint for 15 minutes to wait for his arrival. No show. Figured he jumped in at some other point or boredom prevented me from waiting long enough past his arrival time. Latest Log gave the following error when checked at a slightly later time. [script.ja...
by Nite Owl
Sat Apr 21, 2018 11:19 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 189
Views: 63959

Re: [WIP] GalCop Missions

Investigate Unknown Beacon Missions with Cargo Pods as the final objective do not seem to be working. Mr. Latest Log comes up with the following rather non descriptive message. [GalCopBB_Investigations]: !!ERROR: cargo pods not spawned Yes... It is obvious that they did not spawn as the beacon could...
by Nite Owl
Tue Apr 03, 2018 11:53 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 189
Views: 63959

Re: [WIP] GalCop Missions

Should have included this in the previous post but my memory is not what it should be these days. The "Collect Thargoid Wreckage" mission also has a problem. It fails to count any wreckage that you pick up while in Interstellar Space. Nothing in the Latest Log on this one. Just remember taking this ...