Search found 289 matches

by BlackWolf
Tue Oct 23, 2018 8:32 pm
Forum: Discussion
Topic: Railguns OXP question
Replies: 12
Views: 3175

Re: Railguns OXP question

Okay here is my full idea: Just need to know if it is possible to do. Railgun OXZ Idea: Railgun sizes = Small, Medium & Large. (SM/M/L) *(Base railgun ammo =’s Tungston slug.) Railgun Ammo Types: ⁃ Tungsten Slug. (No tracer tail/ base damage/ base speeds) ⁃ Tungsten Spike (No tracer tail/ slightly f...
by BlackWolf
Tue Oct 23, 2018 6:03 pm
Forum: Discussion
Topic: Railguns OXP question
Replies: 12
Views: 3175

Re: Railguns OXP question

You need absolutely no coding skills to make those changes - simply the ability to find the file within the OXP, open it in a text editor, alter a number, save it, and restart Oolite with the shift key held down 'til the spinning Cobra appears. I'll play around with that, but I'd still like to figu...
by BlackWolf
Tue Oct 23, 2018 4:33 pm
Forum: Discussion
Topic: Railguns OXP question
Replies: 12
Views: 3175

Re: Railguns OXP question

I will say that if someone shows me how to do it and explains to me the whys and what nots, I am a quick learner. But there is no one nowhere even relatively close to me that knows anything about computers that I know, or know of, sad to say.
by BlackWolf
Tue Oct 23, 2018 4:27 pm
Forum: Discussion
Topic: Railguns OXP question
Replies: 12
Views: 3175

Re: Railguns OXP question

If I remember right, you can adjust the velocity of the slugs, and their density (which affects the hit), very easily in the OXP's shipdata.plist . I know I have said this a time or two, I am not a coder. I know it's all lickitty split for all of you to do what it is you say to do, but for me it's ...
by BlackWolf
Tue Oct 23, 2018 5:40 am
Forum: Discussion
Topic: Railguns OXP question
Replies: 12
Views: 3175

Re: Railguns OXP question

I was wondering if there is a way to boost the projectile speed and give it a tracer color? Maybe have different types of ammo with slight damage differences each with their own tell tale color. Lets say basic rail gun ammo is Tungsten. (No tracer tail/base speeds) Spike (No tracer tail/ slightly fa...
by BlackWolf
Sun Oct 21, 2018 12:15 am
Forum: Expansion Pack
Topic: The Shipyard at the End of the Ooniverse. Modeller's bit.
Replies: 346
Views: 159990

Re: The Shipyard at the End of the Ooniverse. Modeller's bit.

I will definitely get back with you on this, It fair weekend and I'm one of the Pirates so it will be Monday or Tuesday that I can get with you and Giff.
by BlackWolf
Sat Oct 20, 2018 4:10 am
Forum: Expansion Pack
Topic: The Shipyard at the End of the Ooniverse. Modeller's bit.
Replies: 346
Views: 159990

Re: The Shipyard at the End of the Ooniverse. Modeller's bit.

I have a question. If I came up with a ship 3D model from blender, is there someone willing to skin and code it to work in Oolite? I maybe even willing to pay if possible. I just really want to own and fly the Arcadia, from Captain Harlock, the anime. always thought it was a cool ship and since we ...
by BlackWolf
Sat Oct 20, 2018 3:13 am
Forum: Discussion
Topic: Screenshots
Replies: 5526
Views: 964491

Re: Screenshots

Doesn't look bad.
by BlackWolf
Fri Oct 19, 2018 11:22 pm
Forum: Discussion
Topic: Screenshots
Replies: 5526
Views: 964491

Re: Screenshots

I was thinking that too! But, in the first picture, is a bit of the ring missing when it should not be? Looks like the shadow play is giving the shaders a little trouble maybe, it's the stars that are showing where the planets shadow covers the rings, of course if the star is bright enough you poss...
by BlackWolf
Fri Oct 19, 2018 9:22 pm
Forum: Expansion Pack
Topic: The Shipyard at the End of the Ooniverse. Modeller's bit.
Replies: 346
Views: 159990

Re: The Shipyard at the End of the Ooniverse. Modeller's bit.

I have a question. If I came up with a ship 3D model from blender, is there someone willing to skin and code it to work in Oolite?
I maybe even willing to pay if possible.
by BlackWolf
Fri Oct 19, 2018 8:35 pm
Forum: Discussion
Topic: Screenshots
Replies: 5526
Views: 964491

Re: Screenshots

Damn it all looks just too freaking good. Can I come play on your system? lol :D
by BlackWolf
Fri Oct 19, 2018 8:34 pm
Forum: Expansion Pack
Topic: [RELEASE] Hyperspace Hangar OXP
Replies: 191
Views: 85101

Re: [RELEASE] Hyperspace Hangar OXP

phkb wrote:
Fri Oct 19, 2018 7:29 am
I’ll have a look, thanks. Could you pm me a copy of your save game? Thank might help a bit.
Email with saved game file sent.
by BlackWolf
Fri Oct 19, 2018 4:45 am
Forum: Expansion Pack
Topic: [RELEASE] Hyperspace Hangar OXP
Replies: 191
Views: 85101

Re: [RELEASE] Hyperspace Hangar OXP

I have been noticing some rather odd occurrences in using the Hyperspace Hanger. First, when purchasing a new ship and storing the old, I end up making money. Don't know how, but I do. Racked up 4 mill just in the hanger... Secondly, I seem to end up with and extra ship every now and then. Bought an...
by BlackWolf
Tue Oct 16, 2018 4:31 am
Forum: Discussion
Topic: Screenshots
Replies: 5526
Views: 964491

Re: Screenshots

phkb wrote:
Tue Oct 16, 2018 1:48 am
Nice! (I should probably point out that it's the "Cruzer", though, not the "Cruiser"! :D )
Lmao. :D Guess you're right.