ClymAngus wrote:spara is correct. You can't see the laser because your line of sight is within the gun barrel.
Rear view was working fine recently.... Half there and half not sounds like a render issue. Model intersecting with the viewing plane? The camera could be put further down the axis, but that's more a fudge rather than a solution.
Rear view is not dependend on HUD and looks like this:
It's not half there, I can't see anything on the black half either. Only targets markers are displayed.
Obviously this would be pretty much a knockout for the ship. I could try to deactivate some OXPs to figure out if there is some interference. (Can I just move them from the managed OXP folder to a different folder? The expansion pack manager is convenient, but not if you want to disable 20 OXPs at once
ClymAngus wrote:
The repair system is not a quick one or infallible it was made to be slow so not to be OP. This ship has been dialed down from ober to something that a few players finally find acceptable.
Slow repair system is OK, but not having a damage report MFD would also be a reason not to use the ship. If I lose injectors or ECM then I really want to know, and I haven't got the time to scan my comms.
"a few players finally find acceptable" - because the ship is too strong? Right now it doesn't look that much stronger than my iron ass Cobra XT to me, and for a hefty price. Also, the price seems to be in line with other heavy ships (like the Vortex). A bit fast for such a powerful ship, yes. But then, the Cobra XT could outrun most opponents too so the advantage is not that big.
.f