Oolite Bulletins

For information and discussion about Oolite.
It is currently Thu Oct 18, 2018 11:01 pm

All times are UTC




Post new topic  Reply to topic  [ 27 posts ]  Go to page Previous 1 2
Author Message
 Post subject:
PostPosted: Mon Feb 08, 2010 5:17 pm 
Offline
Jedi Spam Assassin
Jedi Spam Assassin
User avatar

Joined: Thu Jul 12, 2007 10:54 pm
Posts: 6119
Location: Carter's Snort
Quote:
Quote:
On the Pi-42 con station in Atrebibi I've noticed that they have some severe shortages with very hungry and very naked people. Indeed, food and textiles are trading at the same price as luxuries!
Could that be a bug?
It's bug-ish ... there's an occasional overflow in prices in some convenience stores resulting in huge prices for food and textiles. It's not a regular thing though, and – unless there's some way of predicting it – I don't think it affects the game much. Neither food nor textiles tend to be carried in bulk by players anyway. It could be fixed easily if you like counting in binary. ;) Me, I just blame it on all the speculation and wheeler-dealing that goes on inside Convenience stores. It's just a bubble: the price will crash back down again soon enough and some poor sap will be left holding a stack of Tree Grub futures worth somewhere near a cred per ton, that he paid out over a hundred for ... which is one reason that the slave pens in Con stores sometimes hold a whole bunch of guys in suits.

_________________
Oofiction: Calliope: a Captain Hesperus adventure | Stranglehold: a Captain Hesperus adventure | Local Midnight in the Vacuum Bar | A Farewell to Arms, Legs, etc.: the Blaze O'Glory Story


Top
   
 Post subject:
PostPosted: Mon Feb 08, 2010 9:35 pm 
Offline
---- E L I T E ----
---- E L I T E ----

Joined: Sun Sep 20, 2009 10:24 am
Posts: 433
Location: California
Have you seen the prices of food at your local PI-42 compared to the regular supermarket ?
It's a pretty accurate simulation of real life. :D


Top
   
 Post subject:
PostPosted: Mon Feb 08, 2010 11:47 pm 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Tue Jun 02, 2009 1:43 pm
Posts: 404
Location: Leeds UK
Quote:
It's bug-ish ... there's an occasional overflow in prices in some convenience stores resulting in huge prices for food and textiles. It's not a regular thing though, and – unless there's some way of predicting it – I don't think it affects the game much. Neither food nor textiles tend to be carried in bulk by players anyway.
Actually it is pretty game breaking. The con-stores which have theb outrageous Food/Textiles prices (100credits a tonne) are always the same. Doesn't take much effort to fly round a few nearby systems, load up an Anaconda and fly back.

It is not as profitable as cargo missions, but still not a slouch for anyone just starting out.

The trick, of course, is finding the few con-store/PI-42s with this behaviour.


Top
   
 Post subject:
PostPosted: Tue Feb 09, 2010 4:35 am 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Tue Sep 22, 2009 11:07 am
Posts: 2991
Location: Enfield, Middlesex
Quote:
Passenger contracts on the other hand, can be done with just about any ship from a Cobra mk1 upwards. I normally run with 3 cabins, but they aren't always full of passengers, but if you take the long haul contracts you can make good profits.
Quoting myself, but thought I would add some more on this.

Just finished a marathon five hour session, transporting three passengers across nearly the full width of Galaxy 3.

With trading on the way (and I have a Python CC with a large cargo bay), I made over 60,000 credits! But of that, the passengers brought in over 45,000 credits, and the trading only brought in 15,000 credits.

So you can see how sometimes passengers can make you more money than trading!! :D

_________________
JazHaz

Quote:
Quote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!


Top
   
 Post subject:
PostPosted: Tue Feb 09, 2010 10:16 am 
Offline
Jedi Spam Assassin
Jedi Spam Assassin
User avatar

Joined: Thu Jul 12, 2007 10:54 pm
Posts: 6119
Location: Carter's Snort
Quote:
Actually it is pretty game breaking. The con-stores which have theb outrageous Food/Textiles prices (100credits a tonne) are always the same. Doesn't take much effort to fly round a few nearby systems, load up an Anaconda and fly back.

It is not as profitable as cargo missions, but still not a slouch for anyone just starting out.

The trick, of course, is finding the few con-store/PI-42s with this behaviour.
Ah, well, then it probably should be fixed. I didn't know it was permanent and I've only seen it once or twice! It would be nice, though, if Con stores did have occasional (and intentional) panic-prices.

_________________
Oofiction: Calliope: a Captain Hesperus adventure | Stranglehold: a Captain Hesperus adventure | Local Midnight in the Vacuum Bar | A Farewell to Arms, Legs, etc.: the Blaze O'Glory Story


Top
   
 Post subject:
PostPosted: Tue Feb 09, 2010 11:06 am 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Mon Nov 24, 2008 3:49 am
Posts: 410
Location: Healesville, Australia
cargo contracts can be very groovy regardless of ship size -- persist with them 8)


Top
   
 Post subject:
PostPosted: Tue Feb 09, 2010 4:18 pm 
Offline
Deadly
Deadly
User avatar

Joined: Sat Jan 30, 2010 7:44 pm
Posts: 148
Location: Chatham, England
Quote:
cargo contracts can be very groovy regardless of ship size -- persist with them 8)
Agreed, I made about 250,000 in 3 hours last night, not including the bounties on the two Random Hits and the Gal Navy mission I managed to fit into my route plan.

Max your cargo reputation and you'll start to see 50,000 contracts regularly, if you're lucky you may even see the odd 100,000+ deal advertised.

_________________
"There is still much music to be written in C major" Stravinsky


Top
   
 Post subject:
PostPosted: Tue Feb 09, 2010 5:32 pm 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Tue Jun 02, 2009 1:43 pm
Posts: 404
Location: Leeds UK
Quote:
Max your cargo reputation and you'll start to see 50,000 contracts regularly, if you're lucky you may even see the odd 100,000+ deal advertised.
And a lot of these high end contracts are for gems, gold and platinum. Even when the contract is for you to shift thousands of units, you can still fit the shipment into a much smaller craft with a modest payload.

At which point, you can ditch the big hauler and go for something smaller and faster.


Top
   
PostPosted: Sat Sep 23, 2017 5:24 pm 
Offline
Average
Average

Joined: Tue Sep 19, 2017 9:27 am
Posts: 11
Royal Hunting Lodge OXP offers "duels" in Feudal Systems, which gives opportunity to earn 100 000 in 5 minutes - its so easy that its almost a cheat.
Just find 10:1 odds competition, make a 10 000 stake, win your opponent (its very easy on Mark III + military laser), and get your 100.000 cr. Repeat as many times as you want :D


Top
   
PostPosted: Sun Sep 24, 2017 11:39 am 
Offline
Deadly
Deadly

Joined: Sun Feb 24, 2013 11:52 am
Posts: 204
Quote:
Royal Hunting Lodge OXP offers "duels" in Feudal Systems, which gives opportunity to earn 100 000 in 5 minutes - its so easy that its almost a cheat.
Just find 10:1 odds competition, make a 10 000 stake, win your opponent (its very easy on Mark III + military laser), and get your 100.000 cr. Repeat as many times as you want :D
I did the same a few years ago for a few games and found the resulting games boring. No middle-game challenge, move immediately to your dream ship and load-out maxed with the most specialty high-end equipment. I stopped installing the Feudal states after that.


Top
   
PostPosted: Sun Sep 24, 2017 12:10 pm 
Offline
---- E L I T E ----
---- E L I T E ----

Joined: Sun Jul 21, 2013 12:26 pm
Posts: 580
Quote:
I did the same a few years ago for a few games and found the resulting games boring. No middle-game challenge, move immediately to your dream ship and load-out maxed with the most specialty high-end equipment. I stopped installing the Feudal states after that.
Do you think it would work if the rewards were more reasonable? I'm thinking that when you're on a ship with little to no trading capability (besides the "small commodities") your main option is to run everyone's errands (i.e. parcel&pax contracts), so turning it into a source of little revenue to grab en passant (perhaps around 100Cr) could make it interesting for Adder-starters (and less immoral for others)?


Top
   
PostPosted: Sun Sep 24, 2017 1:53 pm 
Offline
Deadly
Deadly

Joined: Sun Feb 24, 2013 11:52 am
Posts: 204
Quote:
Quote:
I did the same a few years ago for a few games and found the resulting games boring. No middle-game challenge, move immediately to your dream ship and load-out maxed with the most specialty high-end equipment. I stopped installing the Feudal states after that.
Do you think it would work if the rewards were more reasonable? I'm thinking that when you're on a ship with little to no trading capability (besides the "small commodities") your main option is to run everyone's errands (i.e. parcel&pax contracts), so turning it into a source of little revenue to grab en passant (perhaps around 100Cr) could make it interesting for Adder-starters (and less immoral for others)?
Probably.... that, and the fights more interesting. The pilot AI on the duelers is pretty weak.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 27 posts ]  Go to page Previous 1 2

All times are UTC


Who is online

Users browsing this forum: Baidu [Spider] and 15 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited