@ Selezen: The laser positions were too low even in the original version. I changed them for my commander.
The new Imperial Courier is almost three times as big as its predecessor, so my values don't work. I suggest the following view positions and weapon positions. One remark: from the design of the ship it's not too clear where the port and starboard weapon mountings are located, so this is really just a suggestion. I'm happy to get feedback.
Code:
<key>view_position_aft</key>
<string>0.0 20.0 -31.0</string>
<key>view_position_forward</key>
<string>0.0 13.6 54.11</string>
<key>view_position_port</key>
<string>-13.74 15.0 17.6</string>
<key>view_position_starboard</key>
<string>13.74 15.0 17.6</string>
<key>weapon_position_aft</key>
<string>0.0 8.17 -20</string>
<key>weapon_position_forward</key>
<string>0.0 9.4 60.0</string>
<key>weapon_position_port</key>
<string>-12.0 9.7 18.0</string>
<key>weapon_position_starboard</key>
<string>12.0 9.7 18.0</string>
This part of code is meant for the player version. However the weapon positions should also be copied to the NPC.
Personally I'm not pleased with the external views (there is also the miscounting of having number 3 two times). So I suggest these, which have also the up and down view:
Code:
<key>custom_views</key>
<array>
<dict>
<key>view_description</key>
<string>External View 1</string>
<key>view_position</key>
<string>0.0 30.0 -200.0</string>
<key>view_orientation</key>
<string>1.0 0.0 0.0 0.0</string>
<key>weapon_facing</key>
<string>FORWARD</string>
</dict>
<dict>
<key>view_description</key>
<string>External View 2</string>
<key>view_position</key>
<string>141.42 30.0 -141.42</string>
<key>view_orientation</key>
<string>0.9239 0.0 0.3827 0.0</string>
<key>weapon_facing</key>
<string>FORWARD</string>
</dict>
<dict>
<key>view_description</key>
<string>External View 3</string>
<key>view_position</key>
<string>200.0 30.0 0.0</string>
<key>view_orientation</key>
<string>0.7071 0.0 0.7071 0.0</string>
<key>weapon_facing</key>
<string>FORWARD</string>
</dict>
<dict>
<key>view_description</key>
<string>External View 4</string>
<key>view_position</key>
<string>141.42 30.0 141.42</string>
<key>view_orientation</key>
<string>0.3827 0.0 0.9239 0.0</string>
<key>weapon_facing</key>
<string>FORWARD</string>
</dict>
<dict>
<key>view_description</key>
<string>External View 5</string>
<key>view_position</key>
<string>0.0 30.0 200.0</string>
<key>view_orientation</key>
<string>0.0 0.0 1.0 0.0</string>
<key>weapon_facing</key>
<string>FORWARD</string>
</dict>
<dict>
<key>view_description</key>
<string>External View 6</string>
<key>view_position</key>
<string>-141.42 30.0 141.42</string>
<key>view_orientation</key>
<string>0.3827 0.0 -0.9239 0.0</string>
<key>weapon_facing</key>
<string>FORWARD</string>
</dict>
<dict>
<key>view_description</key>
<string>External View 7</string>
<key>view_position</key>
<string>-200.0 30.0 0.0</string>
<key>view_orientation</key>
<string>0.7071 0.0 -0.7071 0.0</string>
<key>weapon_facing</key>
<string>FORWARD</string>
</dict>
<dict>
<key>view_description</key>
<string>External View 8</string>
<key>view_position</key>
<string>-141.42 30.0 -141.42</string>
<key>view_orientation</key>
<string>0.9239 0.0 -0.3827 0.0</string>
<key>weapon_facing</key>
<string>FORWARD</string>
</dict>
<dict>
<key>view_description</key>
<string>Down View</string>
<key>view_position</key>
<string>0.0 210.0 0.0</string>
<key>view_orientation</key>
<string>-0.7071 0.7071 0.0 0.0</string>
<key>weapon_facing</key>
<string>FORWARD</string>
</dict>
<dict>
<key>view_description</key>
<string>Up View</string>
<key>view_position</key>
<string>0.0 -210.0 0.0</string>
<key>view_orientation</key>
<string>0.0 0.0 0.7071 0.7071</string>
<key>weapon_facing</key>
<string>FORWARD</string>
</dict>
</array>
Finally two questions: Why doesn't the NPC version have a scoop? And what about fuel injectors? I think a ship like this as a pirate definitively needs them.