New ships under development

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: New ships under development

Post by Shipbuilder » Wed Oct 16, 2013 11:48 am

Thanks for the update Smivs. I look forward to testing it in game :-)
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"

User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: New ships under development

Post by Shipbuilder » Thu Nov 14, 2013 8:55 pm

I thought that I'd share a design of a new Thargoid ship that I modelled earlier.

Image
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"

User avatar
Arexack_Heretic
Dangerous Subversive Element
Dangerous Subversive Element
Posts: 1878
Joined: Tue Jun 07, 2005 7:32 pm
Location: [%H] = Earth surface, Lattitude 52°10'58.19"N, longtitude 4°30'0.25"E.
Contact:

Re: New ships under development

Post by Arexack_Heretic » Thu Nov 14, 2013 11:04 pm

Looking good.
Don't like the sphere on top though.
Riding the Rocket!

User avatar
Diziet Sma
---- E L I T E ----
---- E L I T E ----
Posts: 6310
Joined: Mon Apr 06, 2009 12:20 pm
Location: Aboard the Pitviper S.E. "Blackwidow"

Re: New ships under development

Post by Diziet Sma » Thu Nov 14, 2013 11:34 pm

If the dome was wider (say, to the full width of the plinth) but the same height, giving it a flattened look, it might work better.

Nice job, Shipbuilder! 8)
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied

User avatar
Thargoid
Thargoid
Thargoid
Posts: 5510
Joined: Thu Jun 12, 2008 6:55 pm

Re: New ships under development

Post by Thargoid » Fri Nov 15, 2013 7:52 am

Kinda reminds me of the TARDIS console, in one of it's more elegant Victorian styled times (not the current junk).

Would agree with the others about the dome, at the moment it looks a little too symmetric I think (but a texture to your usual standard would probably fix that).

User avatar
Commander McLane
Intergalactic Spam Assassin
Intergalactic Spam Assassin
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: New ships under development

Post by Commander McLane » Fri Nov 15, 2013 11:16 am

It fits well with Redspear's recent designs. However, I have to say that I don't really like this look for a Thargoid. I always imagine Thargoids to be more organic than mechanic, and this design has clearly a mechanic look to it. It's a matter of taste, not a problem with the design as such.

User avatar
Redspear
---- E L I T E ----
---- E L I T E ----
Posts: 1343
Joined: Thu Jun 20, 2013 10:22 pm

Re: New ships under development

Post by Redspear » Fri Nov 15, 2013 9:55 pm

'Space Traders Flight Training Manual' wrote:...These ships are extremely fast for their size and invariably have ECM Systems (this was originally a Thargoid invention to counter Navy missiles, subsequently copied by the Navy from captured Thargoid ships). Additionally, most Thargoid battle ships carry a few small remote- controlled ships, each equipped with a single pulse laser. It is rumored that the Galactic Navy are designing their own remote-controlled fighter, and will pay well for Thargoid ones to study.
I think (and I mean this in a good way) that it looks like the Navy had a go at replicating a Thargoid invasion ship. For that reason alone, it's already cool 8) ... I sense the possible beginnings of a mission... which I'm currently incapable of writing :P
I like the sides (outer edges) in particular.
Thargoid wrote:Kinda reminds me of the TARDIS console, in one of it's more elegant Victorian styled times (not the current junk).
Yes, I can see that too :)
Thargoid wrote:Would agree with the others about the dome, at the moment it looks a little too symmetric I think (but a texture to your usual standard would probably fix that).
Yep, I think a texture could transform that look considerably; symmetry can be natural and organic after all. At the moment we can see all the faces, so the dome stands out, wheras (depending on the texture) it might appear as a much more subtle feature in game... Perhaps it's where the omni-directional lasers fire from :twisted:
Diziet Sma wrote:Nice job, Shipbuilder! 8)
Seconded... Thirded... Wherever we're up to :D
"With our thoughts, we make the world" :-) - - - Game too slow for you? Masslock Compensators - - - Trouble getting out of trouble? Indestructible Injectors

User avatar
Diziet Sma
---- E L I T E ----
---- E L I T E ----
Posts: 6310
Joined: Mon Apr 06, 2009 12:20 pm
Location: Aboard the Pitviper S.E. "Blackwidow"

Re: New ships under development

Post by Diziet Sma » Sat Nov 16, 2013 6:46 am

Redspear wrote:
'Space Traders Flight Training Manual' wrote:...These ships are extremely fast for their size and invariably have ECM Systems (this was originally a Thargoid invention to counter Navy missiles, subsequently copied by the Navy from captured Thargoid ships). Additionally, most Thargoid battle ships carry a few small remote- controlled ships, each equipped with a single pulse laser. It is rumored that the Galactic Navy are designing their own remote-controlled fighter, and will pay well for Thargoid ones to study.
I think (and I mean this in a good way) that it looks like the Navy had a go at replicating a Thargoid invasion ship.
As that says, the Navy copied the ECM, not the Thargoid ship. It would probably be a big mistake to replicate a Thargoid ship.. wherever it went, everyone would instantly attack it purely on its' appearance alone.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied

User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: New ships under development

Post by Shipbuilder » Sat Nov 16, 2013 9:37 am

Thanks for the feedback everyone.

After some consideration I agree that the dome at the top of the Thargoid ship model I produced just doesn’t look right and have therefore removed it.

I think that I will have a go at applying a basic texture to get a feel for how the model could look in game.
It fits well with Redspear's recent designs. However, I have to say that I don't really like this look for a Thargoid. I always imagine Thargoids to be more organic than mechanic, and this design has clearly a mechanic look to it. It's a matter of taste, not a problem with the design as such.
Ok well the symmetrical approach I have taken was based on my take on a insectoid hive style construction for example the honeycomb bee hive principle. I can however see what you mean with regard to a mechanical appearance.

Personally I haven’t come to a conclusion whether or not I imagine Thargoid ships to be mechanical or organic however I do like the idea. Perhaps the application of a suitable texture may bridge the gap and give the initial mechanical appearance a more organic look.

One thought would be something like the formations produced in the Alien films though how I apply this to a ship I will need to give some thought.

Anyway as noted above thanks to everyone who has offered their opinions al of which are very much appreciated :wink:
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"

Post Reply