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 Post subject: [RELEASE]SunBirdV1.0
PostPosted: Mon Nov 05, 2012 7:33 pm 
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It took me a while to decide whether to release this ship, or not. I like it, and have put a lot of work into both the exterior, and interior, as the pics below will show you. Hope you enjoy it.

The SunBird is a trader, plain and simple. I was informed that it was not realistic (what ever that means), but I believe that it is within the realm of possibility. It has a pretty good size belly, so I thought that a max_cargo of 250 tons was not out of line. It isn't super fast, nor does it have a high max_energy, or energy_recharge_rate, but after flying several missions with it, I found it quite capable, at least as much as any other similar trader ship. I personally think the best part of it is the sun flare paint job, but I realize that I'm biased. You can judge that for yourself.

Specs.:

Max Speed = 325
Max Energy = 300
Energy Recharge Rate = 3.0
Thrust = 25
Max Cargo = 250 tons

https://www.box.com/s/0d5rifw048z4hzm1ihzl

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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Mon Nov 05, 2012 9:37 pm 
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I'm sorry. I really, really wish there was a tactful way to say this, because you've obviously put a lot of effort into the design...

But it looks like the offspring of Thunderbird 2 and a rubber chicken.

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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Mon Nov 05, 2012 11:39 pm 
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Quote:
I'm sorry. I really, really wish there was a tactful way to say this, because you've obviously put a lot of effort into the design...

But it looks like the offspring of Thunderbird 2 and a rubber chicken.
Do you really think I give a rat's ass what you think? If you don't like it, ignore it. You don't have to be insulting.

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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 1:59 am 
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That's an interesting faceted look! I love it. MandoTech is extremely popular in my neck of the 'verse.

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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 2:44 am 
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Do you really think I give a rat's ass what you think?
Please - such incivility is uncalled-for!

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The fate of all mankind, I see, is in the hands of fools


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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 2:52 am 
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[derail_shutdown]If you wanna create some more variety, some black stripes near the wingtips wouldn't go amiss...[/derail_shutdown]

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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 3:17 am 
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Impressive work! I'm not sure those legs look strong enough to support what is clearly a lot of mass, but impressive nonetheless.. is there any way to view the interior in-game? Custom views, etc?

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Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied


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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 3:24 am 
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Quote:
Please - such incivility is uncalled-for!
Oh, and you think
Quote:
it looks like the offspring of Thunderbird 2 and a rubber chicken.
is being civil?
Quote:
Impressive work! I'm not sure those legs look strong enough to support what is clearly a lot of mass, but impressive nonetheless.. is there any way to view the interior in-game? Custom views, etc?
I don't know how to make the interior visible "in game". The interior design was a huge file, and would probably cause a bit of lag in the game. I know those legs don't look right. I was actually thinking more of a telescoping leg, but didn't get around to working on it. Maybe I'll go back and try that.

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http://wiki.alioth.net/index.php/User:Mandoman


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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 3:38 am 
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Repulsor fields!

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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 3:55 am 
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Quote:
Quote:
Please - such incivility is uncalled-for!
Oh, and you think
Quote:
it looks like the offspring of Thunderbird 2 and a rubber chicken.
is being civil?
When you post stuff here, you can expect praise, wows, etc - and sometimes criticism and opinions.
If you can't handle that, follow your own advice - 'if you don't like it, ignore it'!

_________________
Knowledge is a deadly friend, if no one sets the rules
The fate of all mankind, I see, is in the hands of fools


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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 3:59 am 
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Joined: Thu Jun 07, 2012 2:19 pm
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[white_flag]Bangs head on desk[/white_flag]

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Got all turned around, lost my nav connection... Where am I now?


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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 4:05 am 
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Location: Aboard the Pitviper S.E. "Blackwidow"
Quote:
I don't know how to make the interior visible "in game".
Ramon made an Anaconda which had an interior view of the cargo hold.. you might find some ideas/inspiration there.

Edit: Bugger.. the Ramon's Anaconda hosting company went belly-up, although his other ships are still available.. The wiki page is still there, which has pics of the interior. Does anyone have a copy floating around in their archives, so we can resurrect this awesome ship?

_________________
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied


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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 4:58 am 
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Quote:
When you post stuff here, you can expect praise, wows, etc - and sometimes criticism and opinions.
If you can't handle that, follow your own advice - 'if you don't like it, ignore it'!
I see. So if I want, I can drop in on anyone's thread, and make snotty comments on their topic, and expect no retaliation? For one thing, I have never, nor will I ever, do that. This is suppose to be "The friendliest forum this side of Riedquat", only it seems that some of us are required to be friendlier than others. Enough of this. You don't have to concern yourself over my posts any longer.

_________________
Mandotech Industries Wiki Page.

http://wiki.alioth.net/index.php/User:Mandoman


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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 8:36 am 
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Joined: Wed Feb 28, 2007 7:54 am
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Quote:
Quote:
When you post stuff here, you can expect praise, wows, etc - and sometimes criticism and opinions.
If you can't handle that, follow your own advice - 'if you don't like it, ignore it'!
I see. So if I want, I can drop in on anyone's thread, and make snotty comments on their topic, and expect no retaliation? For one thing, I have never, nor will I ever, do that. This is suppose to be "The friendliest forum this side of Riedquat", only it seems that some of us are required to be friendlier than others. Enough of this. You don't have to concern yourself over my posts any longer.
As a moderator, I do have to concern myself over your posts and I would like to state the following:

When you post stuff on a public forum, and especially when you release material, you can expect criticism. Postive or negative. Whoever doesn't like your designs is free to ignore them as you say, but at the same time they are free to comment on them, provided they keep it civil. And no, Jake was not uncivil with his post. It is quite obvious to me that you do "give a rat's ass" about it, because in the opposite case you would have simply not posted a reply.

So, please tone it down. People are not here to get you. This is the internet and comments will sometimes be more acidic than others. Live with it and move on.

At the same time, I would prefer that an advice I got when I was younger be followed here in general: If you don't have anything good to say about something, best if you don't say nothing at all.

Let's go back to being the friendliest board etc.

Thanks.


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 Post subject: Re: [RELEASE]SunBirdV1.0
PostPosted: Tue Nov 06, 2012 9:59 am 
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Look, I'm sorry, okay? I did try to strike a balance between being honest and being polite.

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