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 Post subject: Communications Pack A
PostPosted: Thu May 01, 2014 7:53 pm 
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Quite Grand Sub-Admiral
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1.79 gives much more flexibility to NPC communications. This OXZ - available from the OXZ manager in Oolite nightly builds or by direct download - aims to add several distinct personalities to the various common ship roles, as well as being easy for other writers to modify to create mutually-compatible comms packs B, C, D, etc. with their own NPC communications personalities.

0.1: two personalities each for bounty hunters and traders
0.2: two personalities each for pirates and assassins
0.3: two personalities each for police and escorts
0.4: two personalities each for shuttles and miners, and one each for stations, rock hermits and defense ships.
0.5: various bug fixes and improvements to shared messages

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Last edited by cim on Sat Jun 06, 2015 9:20 pm, edited 5 times in total.

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PostPosted: Fri May 02, 2014 8:15 am 
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---- E L I T E ----
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Location: Aboard the Pitviper S.E. "Blackwidow"
8)

<rubs hands with glee>

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Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied


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PostPosted: Fri May 02, 2014 12:46 pm 
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Quote:
<rubs hands with glee>
<nods> Yeah... rather good, is this.

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PostPosted: Thu May 08, 2014 12:50 pm 
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Grabbing!

Have you used some of my Cabal-based stuff?

EDIT: For some reason, I can't get it to install via OXZ and the built-in manager, will probably grab it manually.


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PostPosted: Fri May 09, 2014 8:36 pm 
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Quite Grand Sub-Admiral
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0.2 is now out - OXZ index and first post updated - with two personalities each for pirates and assassins.
Quote:
Have you used some of my Cabal-based stuff?
The functionality is in Oolite to let you use that sort of thing as a comms generator for NPCs relatively easily, but this is all just the simple route with static descriptions.plist settings. I'm looking forward to what other people manage to do with it, though!

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PostPosted: Fri May 30, 2014 4:38 pm 
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0.3 is now out with police and escort personalities added. The punctuation has also been adjusted slightly.

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PostPosted: Fri May 30, 2014 7:01 pm 
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Thanks - though I had a little trouble using the OXZ updater, and had to uninstall, then re-install.
I was probably doing something wrong - but I thought I'd mention it anyway.

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PostPosted: Fri May 30, 2014 7:21 pm 
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Anything in Latest.log? It should give a reasonably detailed error if an install attempt fails.

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PostPosted: Fri May 30, 2014 7:28 pm 
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No, nothing unusual in the log - probably down to me, in that case. Next time I update an OXZ, I'll see if I can reproduce it.

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PostPosted: Sun Jun 01, 2014 5:20 pm 
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0.4 is now out. This provides at least one comms personality - and usually two - for all the built-in ship roles, and I've also expanded most of the general comms lists for messages shared between personalities, since you'll be hearing those a lot.

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PostPosted: Sun Jun 01, 2014 6:16 pm 
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Thanks again, cim - and this time, it updated without a hitch.

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PostPosted: Sun Jun 08, 2014 10:26 pm 
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Those 'Will you side with the [_______] rebellion... ' messages - do they always refer to the current (or a nearby) system? Or is it a random name? I'd formed the impression that they used local system names, you see - but I've just been invited to '... side with the Reescese rebellion', which doesn't exist as a system (as far as I know).

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PostPosted: Mon Jun 09, 2014 6:22 am 
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Random name. Probably a planetary region, or some local figurehead.

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PostPosted: Mon Jun 09, 2014 11:05 am 
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<scatches head> Oh well, another 'senior moment' then - they become more frequent. <sighs>

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PostPosted: Thu Jun 26, 2014 8:01 pm 
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I presume this belongs here rather than in the trunk (1.80.0.5823-140626-0c87450) thread:
Code:
20:40:27.543 [script.javaScript.warning.ooliteDefined]: ----- JavaScript warning (Oolite Pirate AI 1.80): Unknown expansion key [commsPackA_rebel_continuingAttackThargoid] in string.
20:40:27.543 [script.javaScript.stackTrace]:  0 (oolite-priorityai.js:381) <anonymous function>
20:40:27.543 [script.javaScript.stackTrace]:     this: {...}
20:40:27.543 [script.javaScript.stackTrace]:     priority: 4
20:40:27.543 [script.javaScript.stackTrace]:     params: {...}
20:40:27.543 [script.javaScript.stackTrace]:     key: "oolite_continuingAttackThargoid"
20:40:27.543 [script.javaScript.stackTrace]:     message: undefined
20:40:27.543 [script.javaScript.stackTrace]:     template: "[commsPackA_rebel_continuingAttackThargoid]"
20:40:27.543 [script.javaScript.stackTrace]:     recv: 814.7301330566406
20:40:27.543 [script.javaScript.stackTrace]:     send: 942.5331115722656
20:40:27.543 [script.javaScript.stackTrace]:  1 (oolite-priorityai.js:639) <anonymous function>
20:40:27.543 [script.javaScript.stackTrace]:     this: {...}
20:40:27.543 [script.javaScript.stackTrace]:     priority: 4
20:40:27.543 [script.javaScript.stackTrace]:     code: "continuing"
20:40:27.543 [script.javaScript.stackTrace]:     target: [Ship "Thargoid Warship" position: (28750.9, -26214.7, 362225) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT]
20:40:27.543 [script.javaScript.stackTrace]:     scan: "CLASS_THARGOID"
20:40:27.543 [script.javaScript.stackTrace]:     msgcode: "oolite_continuingAttackThargoid"
20:40:27.543 [script.javaScript.stackTrace]:  2 (oolite-priorityai.js:2914) <anonymous function>
20:40:27.543 [script.javaScript.stackTrace]:     this: {...}
20:40:27.543 [script.javaScript.stackTrace]:     handlers: {...}
20:40:27.543 [script.javaScript.stackTrace]:  3 (oolite-priorityai.js:224) _reconsider()
20:40:27.543 [script.javaScript.stackTrace]:     this: {...}
20:40:27.543 [script.javaScript.stackTrace]:     newBehaviour: function
20:40:27.543 [script.javaScript.stackTrace]:  4 (oolite-priorityai.js:75) _handlerAIAwoken()
20:40:27.543 [script.javaScript.stackTrace]:     this: {...}
20:40:27.544 [strings.expand.warning.unknownExpansion]: ----- WARNING: Unknown expansion key [commsPackA_rebel_continuingAttackThargoid] in string.

_________________
We pray for one last landing
On the globe that gave us birth
Let us rest our eyes on the fleecy skies
And the cool, green hills of Earth


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