Hi there - I have an issue I haven't seen reported here yet: My title screen tells me " 'Smugglers - the Galactic Underworld' conflicts with 'New Cargos' and so was not loaded".
This is less of a bug and more of a case of restricting possible conflict scenarios. Smugglers and New Cargoes are two similar but different packs. New Cargoes is attempting to expand the range of cargoes in use in the game, so food can be more than just "food", but specialty food products, really valuable to some cultures, but worthless to others. In some cases products are considered illegal to import/export, and special permits are required to carry them. There are time-limited special deals to be had on some of these special commodities.
To achieve some of this, New Cargoes turns off the default import/export restriction mechanism so it can fully implement it's own process. Actually, it used to, up until version 1.80 of Oolite. I think New Cargoes might actually be subtly broken in version 1.82 of Oolite, because it uses a now unsupported method of turning off the pre-existing restrictions on slaves, narcotics and firearms. So there is a chance you could be penalised by officials for carrying illegal cargo even though you have a permit for them. (I might be wrong on this point, but that's my reading of how the code works.)
Smugglers tries to do a similar thing, but without playing with the existing cargo types. It's still just the same 17 commodities, bought and sold on the same F8 screen, but now any
of them could be considered illegal to import into a station. Rather than implement its own process for determining what is legal or not, it tries to use the core system functions to turn on or off the legal state depending on the system. Like New Cargoes, you can also purchase permits to allow you to import restricted items.
It's at these similar points that compatibility breaks down. Having both packs installed could mean some very confusing times for the player. They could buy a New Cargoes permit for a particular commodity, but because New Cargoes is no longer in complete control over the legality state, you could find yourself in trouble. In the situation where New Cargoes and Smugglers have both declared a commodity is illegal you could end up being dinged twice. Then there would be two systems offering you import permits - which should you buy, and why? Then there would be pricing issues, where a commodity bought via New Cargoes, having been declared illegal on another planet by Smugglers, could mean the player would be far better off smuggling it into that system, even though New Cargoes wanted to make it clear this cargo was only of value at another destination.
It's certainly possible
to run the two packs together. If you edit the "manifest.plist" file of Smugglers, and change the line that reads "conflicts_oxps" to "optional_oxps" you'll be able to get both loaded. If you do this, though, and you run into problems where your legal status changes unexpectedly, you're kind of on your own. I don't think cim (the author of New Cargoes) or I would relish the job of trying to untangle the strands of what took place in a combined OXP situation.
So, while I'm sorry I can't provide it, I have to say that for the time being Smugglers and New Cargoes will have to remain officially incompatible.