Out of interest, would it (in theory, perhaps not in practice if it's a faff to do) be possible to do the next/previous thing on the map but also display the contract type on the map screen? Or are you very limited about what can be displayed there?
I'm kind of limited at the moment. There are two different types of map screen - a short range one, and a long range one. The long range map has 2 or 3 lines to play with, so it's not too bad there. On the short range map, though, I have 1 line left before I have to start dropping existing items (either menu items, or removing the number of jumps). I could put the mission description into that line, but there'd be no room for a "Next mission" menu item, and definitely no room for a "Previous mission".
The options are, (a) I could drop the "Accept mission" menu item, and only show it on the mission briefing page (meaning you can only
accept a mission from the briefing screen). (b) I could remove the "Close" menu item, and only have the "Return to mission briefing" item (meaning you couldn't close the mission and return to the main mission list directly from the map screen). (c) I could leave out the mission description and just add one extra menu item, being "Next mission". I guess it all depends on how important we think this is.
put text on top of the map itself, but I'd like to avoid that if I can, as there's always the potential for text overwriting some critical piece of the map display (like the destination system).
Adding "Next mission"/"Previous mission" menu items to the mission briefing screen is simple enough, although the menu would eat into screen real estate quite a bit. Anyway, let me know what you think.
As an aside, should I implement these options, what should the text say? "Next mission"? "Next contract"? "Next Bulletin Board item"?