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PostPosted: Sat May 12, 2018 11:36 pm 
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Commodore
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Joined: Tue Jan 21, 2014 10:37 pm
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Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
Thanks again for your bug location efforts! New version on the way.

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PostPosted: Fri May 18, 2018 1:32 am 
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Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
OK, version 0.3.5 is now available which fixes the issue with the manifest entry on the secondary mission. Thanks for the bug report!

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PostPosted: Sun May 20, 2018 9:22 am 
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Deadly
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Location: Russia
Hi, i don't can completed "Deliver personal message" sub-mission ("Investigate unknown beacon" mission). The destination system was changed to originated system in the delivering process to destination. It's right?

This mission not presented in the Mission Description file. This file not updated?


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PostPosted: Sun May 20, 2018 9:01 pm 
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Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
Quote:
Hi, i don't can completed "Deliver personal message" sub-mission ("Investigate unknown beacon" mission). The destination system was changed to originated system in the delivering process to destination. It's right?
Well, in all my tests v0.3.5 was working - I found the escape pod, got the new mission, fly to the destination, docked at the main station, and was able to complete the mission and deliver the personal messages. If this didn't work for you I might need to have a look at your save game file to see if I've messed something up somewhere.
Quote:
This mission not presented in the Mission Description file. This file not updated?
The original investigations mission is type 132. The deliver messages mission is type 141. Both are detailed in the descriptions.plist file. I haven't updated the Mission Descriptions.rtf file with the most recent mission additions. On my todo list.

Oh, and I just published version 0.3.6, which removes a debug flag that would cause type 132 missions to be generated too often.

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PostPosted: Mon May 21, 2018 12:56 pm 
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Deadly
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Joined: Mon May 25, 2015 5:23 pm
Posts: 131
Location: Russia
Quote:
... I found the escape pod, got the new mission, fly to the destination, docked at the main station, and was able to complete the mission and deliver the personal messages. If this didn't work for you I might need to have a look at your save game file to see if I've messed something up somewhere.
It's solved, thanks! I don't clicked "Complete the mission" for first mission on the GC Bulletin Board in the main station and fly to the destination of the secondary mission. It is my first test play of the GalCop Missions OXP.


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PostPosted: Mon May 21, 2018 10:07 pm 
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Commodore
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Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
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I don't clicked "Complete the mission" for first mission on the GC Bulletin Board
Rather than have everything just auto-finish as soon as you dock, I made the design decision to ask the player to manually complete most of the missions. I thought this would help avoid the situation where the player doesn't think about the missions once they're accepted, and just docks at the required station and have everything auto-complete. You know, a bit more engagement.

You shouldn't have needed to complete the initial mission before completing the secondary one. The secondary mission is independent of primary one. If you experience further difficulties completing the secondary mission, let me know - there might be a problem somewhere else.
Quote:
It is my first test play of the GalCop Missions OXP.
Excellent! Thanks for trying it out. I hope it provides some entertainment for you.

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PostPosted: Wed Jun 06, 2018 2:08 am 
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Joined: Tue Jan 21, 2014 10:37 pm
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Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
Version 0.3.7 is now available, which fixes a bug with the failed mission function call.

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