Add ships from Random Hits, Feudal States and other ship OXPs to the Ooniverse for ambiance and challenge in the parcel and passenger missions.
This OXP introduces:
- dangerous assassins in more rich anarchy systems.
- wild feudal raiders in feudal systems;
- armoury and stealth ships in high tech unstable systems (Multi-Government, Dictatorship, Communist);
So this OXP added more regional specific for assassins roles, assigned a home system(WIP).
These ships may take incursions into systems in 7 LY range from basic system also.
Feudal ships specifications slightly rebalanced. Probability of incursions depends of local system government: more stable system is safer.
Also added this ships and ship gun ships(Asp SG and Ferdelance SG) as external dependency into the RH(Random Hits) missions.
You need The Random Hits, The Feudal States
and The Thargoid's Stealth OXPs/OXZs
installed to use this OXP.
Optional OXPs - see readme.
The expansion of the amount ships by steps:
- decreased weight of roles in the shipdata-overrides.plist.
- added weight of role and adjustment spawn by condition script in the selective systems.
Link: Assassin Shipset Pack OXP/OXZ
1) Need reduce amount of ships (roles) from Random Hits Shipset OXP?
2) Suggestion on addition any ships in this OXP as external OXPs.
3) Setup of home system for assassins is useful property?
4) List of high tech unstable systems (Multi-Government, Dictatorship, Communist) is suitable systems for armoury and stealth ships.
Do you have suggestions for further modification?