Search found 519 matches

by CaptKev
Thu Dec 16, 2010 9:21 am
Forum: Discussion
Topic: Multiple Docking Ports on 1 station?
Replies: 8
Views: 1472

This is one thing on my scripting "to play with" list (which I haven't had time to do anything on in ages). I was wondering what would happen if by script you moved the docking bay sub-entity between two positions rapidly (say every 0.25s by script). I would set up two bays, one the real ...
by CaptKev
Wed Dec 15, 2010 1:40 pm
Forum: Discussion
Topic: Multiple Docking Ports on 1 station?
Replies: 8
Views: 1472

Commander McLane is correct, you can only dock with the left-hand docking tube.
by CaptKev
Thu Dec 09, 2010 3:42 pm
Forum: Expansion Pack
Topic: Cabal_Common_Library
Replies: 44
Views: 30703

Nice work guys. Very professional
by CaptKev
Mon Dec 06, 2010 2:14 pm
Forum: Expansion Pack
Topic: [RELEASE] : Cobra MkIV
Replies: 17
Views: 6887

KW, Great looking ship. The design fits nicely with Griff's remakes.
by CaptKev
Wed Dec 01, 2010 7:35 am
Forum: Expansion Pack
Topic: Iffy question / discussion; Permanently retextured planets
Replies: 18
Views: 3270

The code below works with System Redux 1.3 and only saves the systems you've viewed with F7 key, it defaults to the standard procedural texture if the OXP is removed. This technique should work for any of the planet re-texturing OXP's. this.guiScreenWillChange = function(toGUI) { if (toGUI == 'GUI_S...
by CaptKev
Mon Nov 22, 2010 8:35 am
Forum: Discussion
Topic: Tales from the spacelanes...
Replies: 1329
Views: 529516

Sixty textures so far, RL is getting in the way at the moment but hopefully at Christmas I should have a bit more spare time.
by CaptKev
Sat Nov 20, 2010 3:53 pm
Forum: Discussion
Topic: Tales from the spacelanes...
Replies: 1329
Views: 529516

You're welcome, I'm just pleased the hours spent slaving away with an image editor (well 5 minutes) were not in vain. :D
by CaptKev
Fri Nov 19, 2010 5:02 pm
Forum: Discussion
Topic: Tales from the spacelanes...
Replies: 1329
Views: 529516

Glad you got it the way you wanted. :D

Most of the time I use Paint Shop Pro 7 and occasionally Adobe Photoshop CS3.
by CaptKev
Fri Nov 19, 2010 7:56 am
Forum: Discussion
Topic: Tales from the spacelanes...
Replies: 1329
Views: 529516

I don't normally do requests, but try this one.
Image
by CaptKev
Thu Nov 11, 2010 2:08 pm
Forum: Discussion
Topic: Screenshots
Replies: 5855
Views: 1410821

No, not yet. You can download FighterHUD v2 from my signature.
by CaptKev
Thu Nov 11, 2010 2:02 pm
Forum: Testing and Bug reports
Topic: Military Stingray bug in 1.74.2
Replies: 9
Views: 2024

My version is working fine, try re-installing from a fresh download.
by CaptKev
Thu Nov 11, 2010 1:54 pm
Forum: Discussion
Topic: Screenshots
Replies: 5855
Views: 1410821

Captain she can'ee take any more. she's gonna blow!

Image
by CaptKev
Sun Oct 17, 2010 10:32 am
Forum: Discussion
Topic: OXP List Icon Request
Replies: 3
Views: 1111

Not sure if this is any use?

Image
by CaptKev
Mon Oct 11, 2010 7:11 am
Forum: Discussion
Topic: Screenshots
Replies: 5855
Views: 1410821

Nice ship KW

Thanks for the comments everyone.

I will try and add a few more darker planets to the mix, as for the pinkness it's due to all the screen-shots coming from the system data page for Lave which adds a pink hue to the rendered texture.
by CaptKev
Fri Oct 08, 2010 8:21 am
Forum: Discussion
Topic: Screenshots
Replies: 5855
Views: 1410821

50 done! I've decided to only have 64 home planet textures to start with, plus 32 moon/extra planet textures.

I'm getting there... Slowly but surely :roll:

Image